November 11th, 2007
Filed under: Opinion |
No Comments »
Back in the day before the internet and online games, we enjoyed the single player RPG. We took our times leveling, exploring, making sure we didn’t miss anything important. As our character’s leveled we experimented with different skills and attribute points, unsure if what we were doing was the best for our character. […]
November 9th, 2007
Filed under: MMORPG Related |
2 Comments »
So, I was browsing some of my usual forums the other day when I noticed a debate was beginning to simmer about whether or not MMORPG developers actually listen to the suggestions their players give them. It may seem like a pointless debate, but, for what it’s worth, it actually brings up important issues about customer service […]
November 9th, 2007
Filed under: MMORPG Related |
1 Comment »
How many countless hours have you watched your character with nothing but their back towards you? It seems that a great many MMORPGs and a good amount of regular games are in third person, but why? We don’t live our lives in third person. Well a design student, Marc Owens had decided to see what […]
November 8th, 2007
Filed under: MMOCrunch News |
1 Comment »
I have updated the URLs for the blog posts to be more SEO friendly. This is why all the Digg icons show zero diggs incase anyone was wondering.
Also you’ll notice some new features on the right side such as cloud tags and comments
November 8th, 2007
Filed under: MMORPG Related, Opinion |
3 Comments »
Lately, as I have been giving new MMORPGs, specifically new ones, a try I have started to notice something. People are becoming more and more hostile towards new people (newbies) than ever before. Now I’m not saying that this is a large majority of any of the MMORPG communities out there, and I am sure […]
November 7th, 2007
Filed under: Opinion |
7 Comments »
Seriously, don’t! It seems as MMORPGs become more mainstream, more casual, certain game aspects that once made MMORPGs what they are are slowly being removed. Looting is one of these features. Back in the day of Ultima Online, Asherons Call and a few other MMORPGs, when you killed someone not only would […]
November 6th, 2007
Filed under: MMORPG News |
2 Comments »
Earlier today, in a joint press release with NCSoft, Cryptic Studios announced that they will no longer be running the CoH/CoV games, and has thus decided to sell the IP to the publisher. It is very shocking news, and we can’t even contemplate what might happen to the game. However, that is not what we […]
November 6th, 2007
Filed under: Opinion |
2 Comments »
I’ve decide to write about this controversial topic, because I do not believe that powerleveling is as bad as may MMORPG gamers say. In fact, I bet that almost every single MMO player has powerleveled to some extent at one time or another. So why are so many people up in arms about […]
November 5th, 2007
Filed under: Opinion |
No Comments »
So last Wednesday, Halloween, I decided to go out and pick up Hellgate: London. Obviously, there was more at work here than just me wanting to be festive and grab a game that fit the mood of the day. Hellgate: London was largely being touted as “the next Diablo 2″. So, now that the game has […]
November 5th, 2007
Filed under: Opinion, Reviews |
2 Comments »
After work on Friday and went a picked up a copy of Tabula Rasa. I was excited about the new direction Richard “Lord British” Garriot was taking with this MMOFPS and since I wasn’t playing any MMO at the time, I figured why not. I wish I was writing this with a little […]