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	<title>Comments on: MMO 2.0 and the Next Generation of Online Gaming</title>
	<atom:link href="http://www.mmocrunch.com/2008/05/27/mmo-20-and-the-next-generation-of-online-gaming/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mmocrunch.com/2008/05/27/mmo-20-and-the-next-generation-of-online-gaming/</link>
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		<title>By: MMORPG - MMOCrunch - World of Warcraft &#187; MMORPG-FPS: The MMO-hybrid</title>
		<link>http://www.mmocrunch.com/2008/05/27/mmo-20-and-the-next-generation-of-online-gaming/comment-page-1/#comment-3178</link>
		<dc:creator>MMORPG - MMOCrunch - World of Warcraft &#187; MMORPG-FPS: The MMO-hybrid</dc:creator>
		<pubDate>Tue, 10 Jun 2008 21:19:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/05/27/mmo-20-and-the-next-generation-of-online-gaming/#comment-3178</guid>
		<description>[...] continuing with my recent article on the evolution and revolution of MMOs and their lack of truly bringing anything 2.0-like to the [...]</description>
		<content:encoded><![CDATA[<p>[...] continuing with my recent article on the evolution and revolution of MMOs and their lack of truly bringing anything 2.0-like to the [...]</p>
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		<title>By: Openedge1</title>
		<link>http://www.mmocrunch.com/2008/05/27/mmo-20-and-the-next-generation-of-online-gaming/comment-page-1/#comment-2807</link>
		<dc:creator>Openedge1</dc:creator>
		<pubDate>Thu, 29 May 2008 14:08:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/05/27/mmo-20-and-the-next-generation-of-online-gaming/#comment-2807</guid>
		<description>@QiX
Lineage2 tried this approach with built in MSN messenger which I thought was a solid move...
But, alas, you are correct. I do not understand why everyone thinks they need their own Voice Chat system, when they could give the code to a message based IM with Voice and Video (Yahoo, Gtalk, Meebo)
Could you imagine a webcam window in the corner of your screen while playing with friends..
Wait...gotta go buy that 30&quot; monitor now...
2560 x 1600 FTW!!!!</description>
		<content:encoded><![CDATA[<p>@QiX<br />
Lineage2 tried this approach with built in MSN messenger which I thought was a solid move&#8230;<br />
But, alas, you are correct. I do not understand why everyone thinks they need their own Voice Chat system, when they could give the code to a message based IM with Voice and Video (Yahoo, Gtalk, Meebo)<br />
Could you imagine a webcam window in the corner of your screen while playing with friends..<br />
Wait&#8230;gotta go buy that 30&#8243; monitor now&#8230;<br />
2560 x 1600 FTW!!!!</p>
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		<title>By: Yeebo</title>
		<link>http://www.mmocrunch.com/2008/05/27/mmo-20-and-the-next-generation-of-online-gaming/comment-page-1/#comment-2798</link>
		<dc:creator>Yeebo</dc:creator>
		<pubDate>Wed, 28 May 2008 21:04:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/05/27/mmo-20-and-the-next-generation-of-online-gaming/#comment-2798</guid>
		<description>In different directions, WAR, AoC, and LoTRO push the basic design of WoW as far as it can go.  LoTRO with improved storytelling and cohesion, AoC with improved combat, and WAR with integrated meaningful PvP.  You could point to other games for specific elements, suhc as the character customization in CoH or the endlessly deep mini games in FFXI.  Even if you duplicated the things that each of those games does the best separately and perfectly in a new MMO, you would not be looking at MMO 2.0.  It would appeal to pretty much the same audience that is currentl playing MMOs.

My guess is that MMO 2.0 will be based on mechanics currently being pioneered in FtP tween games.  It will be the first high profile MMO to appeal to a larger audience than WoW.  It will be extremely family friendly.  And it will not appeal to most of us at all (by &quot;us&quot; I mean the current fans of MMOs).  It will be the Wii of MMO space.</description>
		<content:encoded><![CDATA[<p>In different directions, WAR, AoC, and LoTRO push the basic design of WoW as far as it can go.  LoTRO with improved storytelling and cohesion, AoC with improved combat, and WAR with integrated meaningful PvP.  You could point to other games for specific elements, suhc as the character customization in CoH or the endlessly deep mini games in FFXI.  Even if you duplicated the things that each of those games does the best separately and perfectly in a new MMO, you would not be looking at MMO 2.0.  It would appeal to pretty much the same audience that is currentl playing MMOs.</p>
<p>My guess is that MMO 2.0 will be based on mechanics currently being pioneered in FtP tween games.  It will be the first high profile MMO to appeal to a larger audience than WoW.  It will be extremely family friendly.  And it will not appeal to most of us at all (by &#8220;us&#8221; I mean the current fans of MMOs).  It will be the Wii of MMO space.</p>
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		<title>By: Snafzg</title>
		<link>http://www.mmocrunch.com/2008/05/27/mmo-20-and-the-next-generation-of-online-gaming/comment-page-1/#comment-2785</link>
		<dc:creator>Snafzg</dc:creator>
		<pubDate>Wed, 28 May 2008 12:17:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/05/27/mmo-20-and-the-next-generation-of-online-gaming/#comment-2785</guid>
		<description>Do you have any concrete examples of what you&#039;d like to see in a 2.0 MMORPG?</description>
		<content:encoded><![CDATA[<p>Do you have any concrete examples of what you&#8217;d like to see in a 2.0 MMORPG?</p>
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		<title>By: Qix</title>
		<link>http://www.mmocrunch.com/2008/05/27/mmo-20-and-the-next-generation-of-online-gaming/comment-page-1/#comment-2768</link>
		<dc:creator>Qix</dc:creator>
		<pubDate>Wed, 28 May 2008 01:15:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/05/27/mmo-20-and-the-next-generation-of-online-gaming/#comment-2768</guid>
		<description>I&#039;m still waiting for someone to incorporate external functions into their MMO.  How great would it be to be able to log into an instant messenger client for your MMO?  Especially on your cell phone.  When i first started playing WoW, i would have gladly paid whatever the cost for a cell phone that lets me chat to characters (inside or out) or WoW.

Quite a few games also promised these extravagant and fun crafting systems too.  Total BS.  EQ2 was supposed to be like this.

Charchter creation.  Why has nobody expanded on city of hereos huge charchter creation system.  If they can do that much for the charchters, why cant we just dye our freaking armor (yay guild wars!)</description>
		<content:encoded><![CDATA[<p>I&#8217;m still waiting for someone to incorporate external functions into their MMO.  How great would it be to be able to log into an instant messenger client for your MMO?  Especially on your cell phone.  When i first started playing WoW, i would have gladly paid whatever the cost for a cell phone that lets me chat to characters (inside or out) or WoW.</p>
<p>Quite a few games also promised these extravagant and fun crafting systems too.  Total BS.  EQ2 was supposed to be like this.</p>
<p>Charchter creation.  Why has nobody expanded on city of hereos huge charchter creation system.  If they can do that much for the charchters, why cant we just dye our freaking armor (yay guild wars!)</p>
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