MMORPG-FPS: The MMO-hybrid
Filed under: MMORPG Related, Opinion
In continuing with my recent article on the evolution and revolution of MMOs and their lack of truly bringing anything 2.0-like to the industry, the advent of an MMO hybrid often comes to mind. The genre today has many MMORPGs and a few MMOFPSs, but we really have no MMORPG-FPS games out there, a hybrid of the two types of MMOs. Seeing as how enormously successful single player FPS games are (Halo, Call of Duty 4, etc.) and how the MMORPG market is pretty much dominated by the World of Warcraft, it only seems to make sense that a developer would want to capitalize on the most popular genre and turn it into a massively multiplayer RPG event. Allow me to explain a bit.
Today, at this very moment, if you had a strong desire to play an MMOFPS you’d have a couple options. While they are a bit old and sometimes a little slow, they are definitely there and waiting for you to get involved. I am, of course, talking about Planetside and World War II Online. The problem with these games, however, is that they offer little objectives other than killing your enemy. For example, in Planetside the game has devolved into nothing more than a giant push and pull match against the other two faction between the different worlds. While that can be a lot of fun, after a while the whole experience starts to feel a bit shallow as without any real goals you really start to question the whole point of it all. In a game like World of Warcraft, on the other hand, you had an active world with quests, monsters, damsels in distress, and other such things that truly make the world come alive. Unfortunately, the whole combat system is also a bit of a drag in a game like World of Warcraft where everything boils down to pushing a series of numbered buttons. Both offer something unique, but an overall lack in complete gameplay.
So where does that leave us? Well, unfortunately, not to far from where we started. There has been a couple of games that havfe attempted something similar to this but they have both ended in failure and closure. Face of Mankind attempted to do exactly what I was talking about, but lacked the initial polish and big budget to really make a headway in this arena. No matter how unique your game is, if you don’t start off wih a good base you simply can’t survive in this industry. Likewise, Auto Assault, attempted to breed fast action and RPG elements but again failed to garner a large enough audience to sustain it’s own costs. After all is said and done, we have very little to look forward to in terms of combining these two genres as it seems that even the MMOFPS genre may die a slow death. Maybe the rumoured Call of Duty MMO will make headway? I guess we’ll have to take a wait and see approach. Until then I’ll see you guys in Planetside.

June 10th, 2008 at 7:20 pm
I’ve never played Planetside, but the basic concept seems to be repeated in Tom Clancy’s Endwar: 3 factions fighting for dominance in a persistent war. The maps for each battle might even be thought similar to the separate zones of EQ… a single persistent world. On top of that, players can team up to each control a different unit (tanks, choppers, infantry, etc), much like classes in an MMO.
Nothing but bandwidth limits (if that) prevents MMOs from including fully real-time combat, and I’d love to see it happen eventually. I’ve suggested before that MMOs should be more like Halo in that the journey is fun, apart from the goals. The central problem in MMOs is grinding, and that could be eliminated through truly engaging combat and enemies.
June 11th, 2008 at 4:25 pm
I thought the people over at Reakktor did a pretty good job.
www.neocron2.com
June 18th, 2008 at 12:46 am
MMORPG-FPS I know of a MMORTS-FPS style game. It was an old sony project that eventually flopped and the graphics are old, but even so the game has been continued by enthuasists and has been improved on over the years.
http://www.projectvisitor.com/
July 15th, 2008 at 4:02 pm
Planetside is a great concept. The PS community are aching for PS 2 and really wondering why no one out there is developing one. Instead we get AOC which is a rehash of xxx which is a rehash of xxx and so on.
Is the mmorpg genre really the only viable one that will ever be?
August 13th, 2008 at 5:02 pm
Well stargate worlds is doing just that find out about it