Jedi… the #1 problem for Bioware’s Star Wars MMORPG

You know folks, the more I poke around the Bioware forums of late, in addition to throwing the odd piece on my personal blog, the more I realise how completely at odds I am with some people re: the concept of playing Jedi in its upcoming Star Wars MMORPG.
Jedi, people tell me, should be freely […]

Warhammer Online - Ready to Go!

Over at VideoGaming247.com, they recently had a chance to speak to Mythic’s Paul Barnett, a developer working on Warhammer Online which had this to say about the state of the game:
“The game’s finished,” said the developer. “It’s just being polished and cooked.
“We’re in a position now where every day we get to polish it it […]

All by myself…

I don’t know about you, but I’m getting annoyed that MMORPGs are increasingly turning into RPGs that just happen to have other people running around in them and which want a monthly fee of US$15.
Timely example: Age of Conan. You play the first 20 levels, set on the island of Tortage, pretty much by […]

The MMORPG Generation Gap

It’s funny to be 33 years of age and starting to feel really old in the MMORPG community. Sitting below me are at least one, and probably two, new generations of gamers, all with their own ideas on what makes for a good MMORPG - and all of these ideas are wildly different to my […]

AoC: I’m Still In!

Well, Mike left Age of Conan, but I’m still, grimly, hanging in there.
I guess the first thing I want to say is that AoC is definitely a work in progress. This is curious because the game was held up twice, if memory serves, as the developers promised launch dates that ended up whooshing by […]

AoC: I’m Done

It has been about a month since I’ve trekked through the world of Hyboria and to be honest I have absolutely no desire to go back.  I don’t even have AoC installed anymore on my computer and probably never will again.  For those of you interested in why, I upgraded to Vista from XP, big […]

MMORPGs & Instant Gratification

In my last post, a few gamers brought up the widely debated argument that MMORPGs should not have instant gratification, that you should have to work towards your goals, then eventually be rewarded.  Allow me to say that this argument is complete BS!  Any game that you play should have instant gratification, that’s why they […]

Why LoTRO is Better Than AoC

What!?  That might be what your thinking at this very moment, but allow me to explain.   When I first started playing LoTRO I knew exactly what I was getting into.  A MMORPG that was basically a clone of WoW but in the Lord of the Rings universe.  I expected many quests, I knew it had […]