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	<title>Comments on: Jedi&#8230; the #1 problem for Bioware&#8217;s Star Wars MMORPG</title>
	<atom:link href="http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/</link>
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		<title>By: kaldar23</title>
		<link>http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/comment-page-1/#comment-52144</link>
		<dc:creator>kaldar23</dc:creator>
		<pubDate>Mon, 09 Nov 2009 22:30:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/#comment-52144</guid>
		<description>ok i am not all about the jedi and i wont play this game unless i can have what i want that sounds sad but i dont care and the only thing i want is to be able to play a ewok thats right i just want to be a ewok i felt robbed when they did not have that in galghies and for that did not play it and i wont play this if they dont have ewoks as for the jedi they should have some of that allowed for the played however bioware finds a way to balance it is there choice but it should be a playing elment to the game just like ewoks should be</description>
		<content:encoded><![CDATA[<p>ok i am not all about the jedi and i wont play this game unless i can have what i want that sounds sad but i dont care and the only thing i want is to be able to play a ewok thats right i just want to be a ewok i felt robbed when they did not have that in galghies and for that did not play it and i wont play this if they dont have ewoks as for the jedi they should have some of that allowed for the played however bioware finds a way to balance it is there choice but it should be a playing elment to the game just like ewoks should be</p>
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		<title>By: jeremy</title>
		<link>http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/comment-page-1/#comment-39580</link>
		<dc:creator>jeremy</dc:creator>
		<pubDate>Thu, 09 Jul 2009 21:18:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/#comment-39580</guid>
		<description>i think they should be in the game it is the time  they are supposed to be in  and  just make it just like any other class  were you haveto work your way up the ladder  not only should here be jedi there  should be sith  and  for the comment on leting sony  do another star wars game that is a laugh sony sucks  at mmos   swg was a  good game till the decided to srew it up  and change  one class when one group of people cry  then  change another when another set  of people cried</description>
		<content:encoded><![CDATA[<p>i think they should be in the game it is the time  they are supposed to be in  and  just make it just like any other class  were you haveto work your way up the ladder  not only should here be jedi there  should be sith  and  for the comment on leting sony  do another star wars game that is a laugh sony sucks  at mmos   swg was a  good game till the decided to srew it up  and change  one class when one group of people cry  then  change another when another set  of people cried</p>
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		<title>By: Rob</title>
		<link>http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/comment-page-1/#comment-37614</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Thu, 18 Jun 2009 01:22:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/#comment-37614</guid>
		<description>And I&#039;m guessing you didn&#039;t realise this piece was written in the middle of LAST YEAR. 

So, good on ya.</description>
		<content:encoded><![CDATA[<p>And I&#8217;m guessing you didn&#8217;t realise this piece was written in the middle of LAST YEAR. </p>
<p>So, good on ya.</p>
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		<title>By: Auudar</title>
		<link>http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/comment-page-1/#comment-37590</link>
		<dc:creator>Auudar</dc:creator>
		<pubDate>Wed, 17 Jun 2009 16:14:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/#comment-37590</guid>
		<description>I&#039;m guessing you either didn&#039;t watch any of the video&#039;s or can&#039;t pay attention. In ToR the timeline they set it at enables ppl to play as jedi. Why? Because its before vadar. So why wouldn&#039;t they be training jedi? Watch the cinematic trailer? How the Sith say they&#039;ve been training for 300 year? Well that right there should tell you Sith and Jedi will be in this game. I played Galaxies. I hardly ever saw ANY jedi.</description>
		<content:encoded><![CDATA[<p>I&#8217;m guessing you either didn&#8217;t watch any of the video&#8217;s or can&#8217;t pay attention. In ToR the timeline they set it at enables ppl to play as jedi. Why? Because its before vadar. So why wouldn&#8217;t they be training jedi? Watch the cinematic trailer? How the Sith say they&#8217;ve been training for 300 year? Well that right there should tell you Sith and Jedi will be in this game. I played Galaxies. I hardly ever saw ANY jedi.</p>
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		<title>By: DemQ</title>
		<link>http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/comment-page-1/#comment-32282</link>
		<dc:creator>DemQ</dc:creator>
		<pubDate>Sat, 25 Apr 2009 04:12:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/#comment-32282</guid>
		<description>I would like the idea of 3 maybe 5 stages of leveling to make a truly unique character like a real RPG game, 

STAGE ONE:
start with 5 basic choices, 

STAGE TWO: one of these options
1) divide your skills into a 2nd base class
2) Advance your base class
3)Save all points for next stage - this leads to receiving 1/2 XP, and only 3/4 DMG until next stage is reached

STAGE THREE:
Force senstive very basic of jedi \ sith skill set
with similar choices to stage two as well as a another
option of choices to expand your base class
demolisions
blaster rifles
blaster pistols
swords two or one handed
light blades (lightsabers BUT DAGGERS) OH NO
etc...

STAGE Four:
you can either decide to advance your unit into the direction of subclasses where users will be given the options of padawans of either sith or jedi, bounty hunter, android...so on

STAGE FIVE:
full  jedi users can chose to advance to a jedi master who can only advance 1 super skill, where as people who have decide other classes may advance two skill and therefore become far more usefull in raids and such...

and if this is a living breathing galaxy post the bountys on jedis and sith, death system will including looting user items or destruction of....i believe the key is balance between units, a jedi who walks over a mine is still just a dude walking over a mine....but a player who has put in the extra effort and time to not spend any points in the beginning should be rewarded by having a more powerful end character than others

skill points given for level is split between each stage option, those who decided to save those points are given 70% of the points he could have earned to spend on the next stages skill set....

hope bio-ware gets to our ideas







patty_o_mally@hotmail.com</description>
		<content:encoded><![CDATA[<p>I would like the idea of 3 maybe 5 stages of leveling to make a truly unique character like a real RPG game, </p>
<p>STAGE ONE:<br />
start with 5 basic choices, </p>
<p>STAGE TWO: one of these options<br />
1) divide your skills into a 2nd base class<br />
2) Advance your base class<br />
3)Save all points for next stage &#8211; this leads to receiving 1/2 XP, and only 3/4 DMG until next stage is reached</p>
<p>STAGE THREE:<br />
Force senstive very basic of jedi \ sith skill set<br />
with similar choices to stage two as well as a another<br />
option of choices to expand your base class<br />
demolisions<br />
blaster rifles<br />
blaster pistols<br />
swords two or one handed<br />
light blades (lightsabers BUT DAGGERS) OH NO<br />
etc&#8230;</p>
<p>STAGE Four:<br />
you can either decide to advance your unit into the direction of subclasses where users will be given the options of padawans of either sith or jedi, bounty hunter, android&#8230;so on</p>
<p>STAGE FIVE:<br />
full  jedi users can chose to advance to a jedi master who can only advance 1 super skill, where as people who have decide other classes may advance two skill and therefore become far more usefull in raids and such&#8230;</p>
<p>and if this is a living breathing galaxy post the bountys on jedis and sith, death system will including looting user items or destruction of&#8230;.i believe the key is balance between units, a jedi who walks over a mine is still just a dude walking over a mine&#8230;.but a player who has put in the extra effort and time to not spend any points in the beginning should be rewarded by having a more powerful end character than others</p>
<p>skill points given for level is split between each stage option, those who decided to save those points are given 70% of the points he could have earned to spend on the next stages skill set&#8230;.</p>
<p>hope bio-ware gets to our ideas</p>
<p><a href="mailto:patty_o_mally@hotmail.com">patty_o_mally@hotmail.com</a></p>
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		<title>By: Rob</title>
		<link>http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/comment-page-1/#comment-32264</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Sat, 25 Apr 2009 01:46:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/#comment-32264</guid>
		<description>That would be sweet. We live in a carebear society, however, absolutely full to the brim with crybabies. It&#039;d never fly.</description>
		<content:encoded><![CDATA[<p>That would be sweet. We live in a carebear society, however, absolutely full to the brim with crybabies. It&#8217;d never fly.</p>
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		<title>By: Ron</title>
		<link>http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/comment-page-1/#comment-32231</link>
		<dc:creator>Ron</dc:creator>
		<pubDate>Fri, 24 Apr 2009 21:33:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/#comment-32231</guid>
		<description>It&#039;s real simple.  Once you&#039;ve obtained max level with a regular character you have the option to toggle Jedi.  It rerolls your class back to lvl 1 with permadeath enabled.  You keep any progressive stats that you might have incurred, you might even retain certain core skills of the previous class.  Either way you have to choice to play a jedi, it&#039;s up to you if you&#039;re willing to gamble all that work and time for it however.</description>
		<content:encoded><![CDATA[<p>It&#8217;s real simple.  Once you&#8217;ve obtained max level with a regular character you have the option to toggle Jedi.  It rerolls your class back to lvl 1 with permadeath enabled.  You keep any progressive stats that you might have incurred, you might even retain certain core skills of the previous class.  Either way you have to choice to play a jedi, it&#8217;s up to you if you&#8217;re willing to gamble all that work and time for it however.</p>
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		<title>By: Anton</title>
		<link>http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/comment-page-1/#comment-18883</link>
		<dc:creator>Anton</dc:creator>
		<pubDate>Thu, 22 Jan 2009 22:16:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/#comment-18883</guid>
		<description>I remember when SWG was just getting started....and i hate to admit but i was one of the people bitching that it was too hard to be jedi.... but after playing the game for a while i realised that it would have been worth it to wait and become one... the problem w/ SWG was that Sony listened to the people too much wich in term ruined the game... u will never make everyone happy... i think that being a Jedi should be really hard but not imposibly hard... but you have to put a lot of emphesis on the other profesions as well.... i would give anything to play the original SWG again... and if they make a clone of the original build i will be all over it.</description>
		<content:encoded><![CDATA[<p>I remember when SWG was just getting started&#8230;.and i hate to admit but i was one of the people bitching that it was too hard to be jedi&#8230;. but after playing the game for a while i realised that it would have been worth it to wait and become one&#8230; the problem w/ SWG was that Sony listened to the people too much wich in term ruined the game&#8230; u will never make everyone happy&#8230; i think that being a Jedi should be really hard but not imposibly hard&#8230; but you have to put a lot of emphesis on the other profesions as well&#8230;. i would give anything to play the original SWG again&#8230; and if they make a clone of the original build i will be all over it.</p>
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		<title>By: Wolfgang</title>
		<link>http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/comment-page-1/#comment-13495</link>
		<dc:creator>Wolfgang</dc:creator>
		<pubDate>Thu, 06 Nov 2008 15:23:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/#comment-13495</guid>
		<description>I am a fan of the random occurance. To stem the re-rolls of characters, let there be a mission to find out whether you are force sensitive or not and not allow that mission to be taken until certain things have occured including the passage of time (say a month real time). Most will be attached there toons and won&#039;t re-roll. Some will, but they will have to wait another month to find out. You would have to limit the amount of alts too of course and have a one force sensitive toon per server or account limit. If you did do this it may be ok to then make them an elite class of sorts for that more realistic feel of the Jedi powers. Ahhh Elite classes...there is a whole new set of problems.</description>
		<content:encoded><![CDATA[<p>I am a fan of the random occurance. To stem the re-rolls of characters, let there be a mission to find out whether you are force sensitive or not and not allow that mission to be taken until certain things have occured including the passage of time (say a month real time). Most will be attached there toons and won&#8217;t re-roll. Some will, but they will have to wait another month to find out. You would have to limit the amount of alts too of course and have a one force sensitive toon per server or account limit. If you did do this it may be ok to then make them an elite class of sorts for that more realistic feel of the Jedi powers. Ahhh Elite classes&#8230;there is a whole new set of problems.</p>
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		<title>By: the Warrior</title>
		<link>http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/comment-page-1/#comment-13220</link>
		<dc:creator>the Warrior</dc:creator>
		<pubDate>Thu, 30 Oct 2008 15:18:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/07/30/jedi-the-1-problem-in-biowares-star-wars-mmorpg/#comment-13220</guid>
		<description>I Played SWG back in the day when you EARNED your jedi. I had EARNED my Jedi in Pre Combat upgrade. My charactor was a Site that wasnt seen often. If you were seen with your saber out you recieved a bounty on you. 

JEDI ARE RARE!!!!!

After the New Gaming Enhancement hit. Jedi were a Common site and people playing the game for 2 days could become a jedi and they weren&#039;t as facinating as they used to be. I Retired my Jedi and Played a bounty hunter. Killing every Jedi I could get my hands on. DARK or Light.. b/c 1/2 of them didn&#039;t deserve it... Now am I saying None of you deserve it? Of Course not. but what I am saying is make it be EARNED or it will turn into the Crap System that SWG has turned into.</description>
		<content:encoded><![CDATA[<p>I Played SWG back in the day when you EARNED your jedi. I had EARNED my Jedi in Pre Combat upgrade. My charactor was a Site that wasnt seen often. If you were seen with your saber out you recieved a bounty on you. </p>
<p>JEDI ARE RARE!!!!!</p>
<p>After the New Gaming Enhancement hit. Jedi were a Common site and people playing the game for 2 days could become a jedi and they weren&#8217;t as facinating as they used to be. I Retired my Jedi and Played a bounty hunter. Killing every Jedi I could get my hands on. DARK or Light.. b/c 1/2 of them didn&#8217;t deserve it&#8230; Now am I saying None of you deserve it? Of Course not. but what I am saying is make it be EARNED or it will turn into the Crap System that SWG has turned into.</p>
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