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	<title>Comments on: A Case for Sanity: Killing the WoW Killer Meme</title>
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	<link>http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/</link>
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		<title>By: Peter</title>
		<link>http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/comment-page-1/#comment-10061</link>
		<dc:creator>Peter</dc:creator>
		<pubDate>Thu, 18 Sep 2008 23:08:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/#comment-10061</guid>
		<description>Just to correct an inaccurate comment.  You said that there was a decrease in NA/EU subscribers after BC.  This is false,  subscriptions in NA, Europe AND Asia continued to climb after BC.  The total number of subscribers in WOW has continued to rise and the portion of players from each region has been fairly constant.  Asia was 55% of wow&#039;s subscriber base when it was at 3M subscribers total, and it is 55% now that it is at 10.9M.</description>
		<content:encoded><![CDATA[<p>Just to correct an inaccurate comment.  You said that there was a decrease in NA/EU subscribers after BC.  This is false,  subscriptions in NA, Europe AND Asia continued to climb after BC.  The total number of subscribers in WOW has continued to rise and the portion of players from each region has been fairly constant.  Asia was 55% of wow&#8217;s subscriber base when it was at 3M subscribers total, and it is 55% now that it is at 10.9M.</p>
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		<title>By: Daniel</title>
		<link>http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/comment-page-1/#comment-7118</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Fri, 22 Aug 2008 17:31:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/#comment-7118</guid>
		<description>Actually, meme is a French word. It means the same. As in &quot;c&#039;est toujours le meme&quot; (this is always the same). 

But I only live here, what do I know? :)</description>
		<content:encoded><![CDATA[<p>Actually, meme is a French word. It means the same. As in &#8220;c&#8217;est toujours le meme&#8221; (this is always the same). </p>
<p>But I only live here, what do I know? <img src='http://www.mmocrunch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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		<title>By: Sam</title>
		<link>http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/comment-page-1/#comment-7085</link>
		<dc:creator>Sam</dc:creator>
		<pubDate>Fri, 22 Aug 2008 09:51:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/#comment-7085</guid>
		<description>&#039;Meme&#039; is not a french word.  It&#039;s a neologism coined in 1976 by Richard Dawkins (a man not known for his frenchitude.) in his pop-biology book, The Selfish Gene. 

I now return you to your regularly scheduled MMO discussion.</description>
		<content:encoded><![CDATA[<p>&#8216;Meme&#8217; is not a french word.  It&#8217;s a neologism coined in 1976 by Richard Dawkins (a man not known for his frenchitude.) in his pop-biology book, The Selfish Gene. </p>
<p>I now return you to your regularly scheduled MMO discussion.</p>
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		<title>By: Daniel</title>
		<link>http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/comment-page-1/#comment-7076</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Fri, 22 Aug 2008 07:49:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/#comment-7076</guid>
		<description>@Paul: 

Thanks for the good feedback. 

I did an article on 38 Studios a few months back. (http://www.r1ft.com/dev/a-letter-to-curt-schilling-and-38-studios/)

38 Studios could be the answer to getting a MMO out of the normal Orcs / Elves / Swords / Magic genre... but I&#039;m not totally sure. 

On one side, we have Todd McFarlane, which could promise some City of X type comic / Spawnish &quot;Fantasy&quot; came that might be actually different. However, on the other hand, they have R.A. Salvatore for the lore / storywriting of it, who is mostly known for the Drizzt / Forgotten Realm series (which I love, dont get me wrong). If it&#039;s a FR game, then we&#039;re just looking at WoW/AoC/WAR/DDO all over again, rehashed. 

I guess we&#039;ll see next year. My money was on Fallout Online for the next &quot;big game&quot; ... but hey, they didn&#039;t want to hire me, so their loss. ;)</description>
		<content:encoded><![CDATA[<p>@Paul: </p>
<p>Thanks for the good feedback. </p>
<p>I did an article on 38 Studios a few months back. (<a href="http://www.r1ft.com/dev/a-letter-to-curt-schilling-and-38-studios/" rel="nofollow">http://www.r1ft.com/dev/a-letter-to-curt-schilling-and-38-studios/</a>)</p>
<p>38 Studios could be the answer to getting a MMO out of the normal Orcs / Elves / Swords / Magic genre&#8230; but I&#8217;m not totally sure. </p>
<p>On one side, we have Todd McFarlane, which could promise some City of X type comic / Spawnish &#8220;Fantasy&#8221; came that might be actually different. However, on the other hand, they have R.A. Salvatore for the lore / storywriting of it, who is mostly known for the Drizzt / Forgotten Realm series (which I love, dont get me wrong). If it&#8217;s a FR game, then we&#8217;re just looking at WoW/AoC/WAR/DDO all over again, rehashed. </p>
<p>I guess we&#8217;ll see next year. My money was on Fallout Online for the next &#8220;big game&#8221; &#8230; but hey, they didn&#8217;t want to hire me, so their loss. <img src='http://www.mmocrunch.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
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		<title>By: Paul M</title>
		<link>http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/comment-page-1/#comment-7046</link>
		<dc:creator>Paul M</dc:creator>
		<pubDate>Thu, 21 Aug 2008 23:14:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/#comment-7046</guid>
		<description>Completely agree - 

I think by calling a game a &#039;WoW killer&#039; it almost dooms it from the beginning because people will invariably, whether consciously or subconsciously, compare it to WoW.  And it will be really really hard for any new game to match the polish and the depth (not to mention the existing online user-base) of WoW.  As Daniel points out, only Blizzard can really kill WoW, but even if they lose users and don&#039;t manage to sustain the ridiculous base they have now, there will always be people playing WoW, questing with the guilds they have been playing with for ___ years.

I think there is loads of opportunity to expand the pie, and bring lots more users into the &#039;massively multiplayer online&#039; space.  It might be heretical, but I am personally tired of people equating &#039;MMO&#039; with &#039;fantasy-based questing game.&#039;  There are lots of other opportunities to make cool games that bring loads of people together to play them.  Massively&#039;s question got a bunch of cool ideas for bringing existing IPs into the MMO space (http://www.massively.com/2008/07/31/the-daily-grind-name-your-mmo-dream-team/).

I think it will just take a team with a bunch of money behind them (Slipgate, 38 Studios?) to pound through the technology limitations (make the world fast and big), and have someone with a big enough brain to think up, and then polish the tremendous gameplay needed to make an MMO work (how do you balance characters in a GI Joe-themed world?  Why can&#039;t everyone be a freaking Jedi in Star Wars?).  And I think the clincher will be to make it really easy to play, and non-threatening to the non-tech - can you do a drug-dealer model, and get all those people playing Pogo and Wii to &#039;upgrade&#039; to a massively multiplayer world?</description>
		<content:encoded><![CDATA[<p>Completely agree &#8211; </p>
<p>I think by calling a game a &#8216;WoW killer&#8217; it almost dooms it from the beginning because people will invariably, whether consciously or subconsciously, compare it to WoW.  And it will be really really hard for any new game to match the polish and the depth (not to mention the existing online user-base) of WoW.  As Daniel points out, only Blizzard can really kill WoW, but even if they lose users and don&#8217;t manage to sustain the ridiculous base they have now, there will always be people playing WoW, questing with the guilds they have been playing with for ___ years.</p>
<p>I think there is loads of opportunity to expand the pie, and bring lots more users into the &#8216;massively multiplayer online&#8217; space.  It might be heretical, but I am personally tired of people equating &#8216;MMO&#8217; with &#8216;fantasy-based questing game.&#8217;  There are lots of other opportunities to make cool games that bring loads of people together to play them.  Massively&#8217;s question got a bunch of cool ideas for bringing existing IPs into the MMO space (<a href="http://www.massively.com/2008/07/31/the-daily-grind-name-your-mmo-dream-team/" rel="nofollow">http://www.massively.com/2008/07/31/the-daily-grind-name-your-mmo-dream-team/</a>).</p>
<p>I think it will just take a team with a bunch of money behind them (Slipgate, 38 Studios?) to pound through the technology limitations (make the world fast and big), and have someone with a big enough brain to think up, and then polish the tremendous gameplay needed to make an MMO work (how do you balance characters in a GI Joe-themed world?  Why can&#8217;t everyone be a freaking Jedi in Star Wars?).  And I think the clincher will be to make it really easy to play, and non-threatening to the non-tech &#8211; can you do a drug-dealer model, and get all those people playing Pogo and Wii to &#8216;upgrade&#8217; to a massively multiplayer world?</p>
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		<title>By: Daniel</title>
		<link>http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/comment-page-1/#comment-7028</link>
		<dc:creator>Daniel</dc:creator>
		<pubDate>Thu, 21 Aug 2008 19:31:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/#comment-7028</guid>
		<description>My French spellchecker, for some reason, auto replaced &quot;meme&quot; with &quot;mime&quot; for some god-awful reason. Weird because meme is a french word... though, perhaps it&#039;s because I didn&#039;t have the accent on it.

Mimes scare me.</description>
		<content:encoded><![CDATA[<p>My French spellchecker, for some reason, auto replaced &#8220;meme&#8221; with &#8220;mime&#8221; for some god-awful reason. Weird because meme is a french word&#8230; though, perhaps it&#8217;s because I didn&#8217;t have the accent on it.</p>
<p>Mimes scare me.</p>
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		<title>By: Qix</title>
		<link>http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/comment-page-1/#comment-7015</link>
		<dc:creator>Qix</dc:creator>
		<pubDate>Thu, 21 Aug 2008 16:05:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/#comment-7015</guid>
		<description>I agree, we need something other than a fantasy mmoRPG that has the high production value of WoW.  Why do you think Hellgate has as many subsribers as it does, despite its problems.  It&#039;s the reason im playing and loving hellgate right now.

It&#039;s the reason ive tried a free 14 days on Eve 3 times now.  I want to like Eve, but the combat is not my style.</description>
		<content:encoded><![CDATA[<p>I agree, we need something other than a fantasy mmoRPG that has the high production value of WoW.  Why do you think Hellgate has as many subsribers as it does, despite its problems.  It&#8217;s the reason im playing and loving hellgate right now.</p>
<p>It&#8217;s the reason ive tried a free 14 days on Eve 3 times now.  I want to like Eve, but the combat is not my style.</p>
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		<title>By: coppertopper</title>
		<link>http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/comment-page-1/#comment-7009</link>
		<dc:creator>coppertopper</dc:creator>
		<pubDate>Thu, 21 Aug 2008 15:02:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/#comment-7009</guid>
		<description>yes....we know</description>
		<content:encoded><![CDATA[<p>yes&#8230;.we know</p>
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		<title>By: Michael, St E</title>
		<link>http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/comment-page-1/#comment-6991</link>
		<dc:creator>Michael, St E</dc:creator>
		<pubDate>Thu, 21 Aug 2008 09:57:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/2008/08/21/a-case-for-sanity-killing-the-wow-killer-mime/#comment-6991</guid>
		<description>The version of this article that came through the VW feed had &#039;mime&#039; everywhere. Ouch.  :)</description>
		<content:encoded><![CDATA[<p>The version of this article that came through the VW feed had &#8216;mime&#8217; everywhere. Ouch.  <img src='http://www.mmocrunch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
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