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	<title>Comments on: Diablo 3 the Last Non-MMO Diablo?</title>
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	<link>http://www.mmocrunch.com/2009/03/22/diablo-3-the-last-non-mmo-diablo/</link>
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		<title>By: mmossuck</title>
		<link>http://www.mmocrunch.com/2009/03/22/diablo-3-the-last-non-mmo-diablo/comment-page-1/#comment-162951</link>
		<dc:creator>mmossuck</dc:creator>
		<pubDate>Mon, 11 Oct 2010 17:26:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=786#comment-162951</guid>
		<description>I Like single player RPG games alot better</description>
		<content:encoded><![CDATA[<p>I Like single player RPG games alot better</p>
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		<title>By: carter</title>
		<link>http://www.mmocrunch.com/2009/03/22/diablo-3-the-last-non-mmo-diablo/comment-page-1/#comment-84615</link>
		<dc:creator>carter</dc:creator>
		<pubDate>Tue, 18 May 2010 22:29:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=786#comment-84615</guid>
		<description>@ all you retarded morons....
there is one thing you all seem to overlook.
Blizzard, as a corporation, doesn&#039;t really care if you like the idea, or if you think it looks gay. they know they&#039;re products will sell millions regardless. Futhermore, they know that no matter how much you deny it on here...each and everyone of you will be all to willing to pay out the ass for it.</description>
		<content:encoded><![CDATA[<p>@ all you retarded morons&#8230;.<br />
there is one thing you all seem to overlook.<br />
Blizzard, as a corporation, doesn&#8217;t really care if you like the idea, or if you think it looks gay. they know they&#8217;re products will sell millions regardless. Futhermore, they know that no matter how much you deny it on here&#8230;each and everyone of you will be all to willing to pay out the ass for it.</p>
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		<title>By: 1stCalamity</title>
		<link>http://www.mmocrunch.com/2009/03/22/diablo-3-the-last-non-mmo-diablo/comment-page-1/#comment-55283</link>
		<dc:creator>1stCalamity</dc:creator>
		<pubDate>Fri, 04 Dec 2009 22:30:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=786#comment-55283</guid>
		<description>If its a dieing breed then why did Torchlight out sell Borderlands and Left 4 Dead 2 its first weak? Why does Dragon Age origins focus on its single player and still become a best-seller? Your an idiot. Fucking learn how to wright a blog.</description>
		<content:encoded><![CDATA[<p>If its a dieing breed then why did Torchlight out sell Borderlands and Left 4 Dead 2 its first weak? Why does Dragon Age origins focus on its single player and still become a best-seller? Your an idiot. Fucking learn how to wright a blog.</p>
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		<title>By: Casper B. Hansen</title>
		<link>http://www.mmocrunch.com/2009/03/22/diablo-3-the-last-non-mmo-diablo/comment-page-1/#comment-48101</link>
		<dc:creator>Casper B. Hansen</dc:creator>
		<pubDate>Tue, 06 Oct 2009 09:49:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=786#comment-48101</guid>
		<description>Hm .. i don&#039;t see why Blizzard would go for a SC MMO, the argument being exactly that of Diablo MMO, SC 2 is coming soon, right? As another argument i&#039;d say the SC fan base isn&#039;t as huge as that of Diablo and Diablo is by far a more mature game since it&#039;s the third release we are looking forward to now, and SC being only the second in it&#039;s series.

I find the next-gen MMO being developed by Blizzard is more likely to be a Diablo MMO than SC MMO. Being a developer myself, i know how much work it takes to build something like an MMO and calling it specifically next-gen, i think we can speculate that this MMO is not alike WoW, but a much much more detailed and polished world with a lot more to it. Blizzard has acquired some fancy physic engines like Havoc and are focusing intensely on dynamics in the Diablo 3 release, i think we&#039;ll see this being heavily exploited in that next-gen MMO in the making. If so, i think the current development on it is simply a brand new engine written from the bottom up by Blizzard, making the foundations for a seriously huge, detailed and dynamic MMO, likely set in the Diablo universe, but could potentially be a substitutive version of WoW, since they are running on the third expansion at this time, i cannot see this being set in the SC universe, there is simply to little in SC to make an MMO out of.</description>
		<content:encoded><![CDATA[<p>Hm .. i don&#8217;t see why Blizzard would go for a SC MMO, the argument being exactly that of Diablo MMO, SC 2 is coming soon, right? As another argument i&#8217;d say the SC fan base isn&#8217;t as huge as that of Diablo and Diablo is by far a more mature game since it&#8217;s the third release we are looking forward to now, and SC being only the second in it&#8217;s series.</p>
<p>I find the next-gen MMO being developed by Blizzard is more likely to be a Diablo MMO than SC MMO. Being a developer myself, i know how much work it takes to build something like an MMO and calling it specifically next-gen, i think we can speculate that this MMO is not alike WoW, but a much much more detailed and polished world with a lot more to it. Blizzard has acquired some fancy physic engines like Havoc and are focusing intensely on dynamics in the Diablo 3 release, i think we&#8217;ll see this being heavily exploited in that next-gen MMO in the making. If so, i think the current development on it is simply a brand new engine written from the bottom up by Blizzard, making the foundations for a seriously huge, detailed and dynamic MMO, likely set in the Diablo universe, but could potentially be a substitutive version of WoW, since they are running on the third expansion at this time, i cannot see this being set in the SC universe, there is simply to little in SC to make an MMO out of.</p>
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		<title>By: Tyrant</title>
		<link>http://www.mmocrunch.com/2009/03/22/diablo-3-the-last-non-mmo-diablo/comment-page-1/#comment-41852</link>
		<dc:creator>Tyrant</dc:creator>
		<pubDate>Thu, 06 Aug 2009 23:32:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=786#comment-41852</guid>
		<description>LOL @ the queer daemons from WoW comment</description>
		<content:encoded><![CDATA[<p>LOL @ the queer daemons from WoW comment</p>
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		<title>By: Tallon</title>
		<link>http://www.mmocrunch.com/2009/03/22/diablo-3-the-last-non-mmo-diablo/comment-page-1/#comment-41108</link>
		<dc:creator>Tallon</dc:creator>
		<pubDate>Tue, 28 Jul 2009 23:20:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=786#comment-41108</guid>
		<description>I could see a Diablo MMO doing very well. That is, if they kept the same dark, gothic artwork. That is a total must for Diablo. I liked the darker arts of Warcraft 1 and 2, and I have to say, the demons of WoW are just so queer looking.</description>
		<content:encoded><![CDATA[<p>I could see a Diablo MMO doing very well. That is, if they kept the same dark, gothic artwork. That is a total must for Diablo. I liked the darker arts of Warcraft 1 and 2, and I have to say, the demons of WoW are just so queer looking.</p>
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		<title>By: Josh</title>
		<link>http://www.mmocrunch.com/2009/03/22/diablo-3-the-last-non-mmo-diablo/comment-page-1/#comment-39222</link>
		<dc:creator>Josh</dc:creator>
		<pubDate>Mon, 06 Jul 2009 00:32:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=786#comment-39222</guid>
		<description>@everett

You are incorrect regarding the action/combat systems of most MMO&#039;s; they, including WoW, are not &quot;turn-based.&quot; I used to play D2 all the time, and there have been multiple MMO&#039;s that I have played in the past that have had faster action than D2. For example, Tabula Rasa and Age of Conan.

However, I believe that an MMO based off the Diablo IP would be much more enjoyable than WoW, or even an SC MMO. It&#039;s also great to hear that Blizzard&#039;s new MMO is based upon a new IP.</description>
		<content:encoded><![CDATA[<p>@everett</p>
<p>You are incorrect regarding the action/combat systems of most MMO&#8217;s; they, including WoW, are not &#8220;turn-based.&#8221; I used to play D2 all the time, and there have been multiple MMO&#8217;s that I have played in the past that have had faster action than D2. For example, Tabula Rasa and Age of Conan.</p>
<p>However, I believe that an MMO based off the Diablo IP would be much more enjoyable than WoW, or even an SC MMO. It&#8217;s also great to hear that Blizzard&#8217;s new MMO is based upon a new IP.</p>
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		<title>By: everett</title>
		<link>http://www.mmocrunch.com/2009/03/22/diablo-3-the-last-non-mmo-diablo/comment-page-1/#comment-29936</link>
		<dc:creator>everett</dc:creator>
		<pubDate>Tue, 07 Apr 2009 13:02:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=786#comment-29936</guid>
		<description>Yeah, your completely wrong on everything. You know little to nothing about Diablo 2. Diablo 2 was made mostly for online play, especially pvp. Diablo 2 was far ahead of its competition with its amazing pvp system, which wasn&#039;t gay turned base like &quot;ALL&quot; mmos. Turned based mmorpgs like WoW are just boring, 90% of the quests are hey go killed x number of y and collect this number of that. And the slow repetetive turn based combat engine is really boring. Diablo was real time, speedy, and you had mobs. And I am not talking about the gay mmo mobs where 3-8 monsters attack, I am talking like 30+ monsters. I think when Diablo 3 comes out, people are going to realise that MMOs just can&#039;t cut it, when it comes to story lines, questing, pvp. Not only that they can&#039;t put huge mobs in mmorpgs, or good physics or it will lag the piss out of the servers.</description>
		<content:encoded><![CDATA[<p>Yeah, your completely wrong on everything. You know little to nothing about Diablo 2. Diablo 2 was made mostly for online play, especially pvp. Diablo 2 was far ahead of its competition with its amazing pvp system, which wasn&#8217;t gay turned base like &#8220;ALL&#8221; mmos. Turned based mmorpgs like WoW are just boring, 90% of the quests are hey go killed x number of y and collect this number of that. And the slow repetetive turn based combat engine is really boring. Diablo was real time, speedy, and you had mobs. And I am not talking about the gay mmo mobs where 3-8 monsters attack, I am talking like 30+ monsters. I think when Diablo 3 comes out, people are going to realise that MMOs just can&#8217;t cut it, when it comes to story lines, questing, pvp. Not only that they can&#8217;t put huge mobs in mmorpgs, or good physics or it will lag the piss out of the servers.</p>
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		<title>By: cyberbian</title>
		<link>http://www.mmocrunch.com/2009/03/22/diablo-3-the-last-non-mmo-diablo/comment-page-1/#comment-28401</link>
		<dc:creator>cyberbian</dc:creator>
		<pubDate>Wed, 25 Mar 2009 07:04:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=786#comment-28401</guid>
		<description>Launching an RPG and an MMO of the same IP close together is not dumb at all, if you use one to spring board the other.

If six months after your hit release of an RPG, you release the MMORPG version and allow existing develped  characters, to step out of the RPG and right into the MMORPG in an intermediate or advanced level rather than as a noob character, people would go nuts for it!  

The game needs to have a sense of purpose beyond leveling and tree climbing for that to work, like warhammer online. 

If any developer can transcend the ladder climb mentality it is blizzard.  Starcraft, is just such a game. 

While Starcraft does not develop a &quot;character&quot; you earn renoun and advance in levels, just translate the players Starcraft advancement an let them roll it into a choice of avatar based on their skill level. 

They would be stuffing the ladder system in front of the existing purpose to make that an MMORPG. 

The single player / two player version would be a combat tactics trainer for commanding groups in the MMORPG. That could make it an invaluable tool.  Got to have em both and play em both to be a serious player!  Because its all about skillz and strategyz.</description>
		<content:encoded><![CDATA[<p>Launching an RPG and an MMO of the same IP close together is not dumb at all, if you use one to spring board the other.</p>
<p>If six months after your hit release of an RPG, you release the MMORPG version and allow existing develped  characters, to step out of the RPG and right into the MMORPG in an intermediate or advanced level rather than as a noob character, people would go nuts for it!  </p>
<p>The game needs to have a sense of purpose beyond leveling and tree climbing for that to work, like warhammer online. </p>
<p>If any developer can transcend the ladder climb mentality it is blizzard.  Starcraft, is just such a game. </p>
<p>While Starcraft does not develop a &#8220;character&#8221; you earn renoun and advance in levels, just translate the players Starcraft advancement an let them roll it into a choice of avatar based on their skill level. </p>
<p>They would be stuffing the ladder system in front of the existing purpose to make that an MMORPG. </p>
<p>The single player / two player version would be a combat tactics trainer for commanding groups in the MMORPG. That could make it an invaluable tool.  Got to have em both and play em both to be a serious player!  Because its all about skillz and strategyz.</p>
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		<title>By: Robert Schultz</title>
		<link>http://www.mmocrunch.com/2009/03/22/diablo-3-the-last-non-mmo-diablo/comment-page-1/#comment-28106</link>
		<dc:creator>Robert Schultz</dc:creator>
		<pubDate>Mon, 23 Mar 2009 17:11:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=786#comment-28106</guid>
		<description>Blizzard confirmed in an interview somewhere that the MMO they are working on is for a NEW IP. I don&#039;t know where the link is, but I&#039;m very confident I am remembering correctly and somewhere on the web is an interview where that question is answered.</description>
		<content:encoded><![CDATA[<p>Blizzard confirmed in an interview somewhere that the MMO they are working on is for a NEW IP. I don&#8217;t know where the link is, but I&#8217;m very confident I am remembering correctly and somewhere on the web is an interview where that question is answered.</p>
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