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	<title>Comments on: Why Darkfall is made of fail by someone who wanted to love it&#8230;</title>
	<atom:link href="http://www.mmocrunch.com/2009/06/17/why-darkfall-is-made-of-fail-by-someone-who-wanted-to-love-it/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mmocrunch.com/2009/06/17/why-darkfall-is-made-of-fail-by-someone-who-wanted-to-love-it/</link>
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		<title>By: Ben</title>
		<link>http://www.mmocrunch.com/2009/06/17/why-darkfall-is-made-of-fail-by-someone-who-wanted-to-love-it/comment-page-1/#comment-70049</link>
		<dc:creator>Ben</dc:creator>
		<pubDate>Thu, 04 Mar 2010 09:12:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1364#comment-70049</guid>
		<description>it, seems like you got pwn a lot and whine after macroers.</description>
		<content:encoded><![CDATA[<p>it, seems like you got pwn a lot and whine after macroers.</p>
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		<title>By: Darkfallownz</title>
		<link>http://www.mmocrunch.com/2009/06/17/why-darkfall-is-made-of-fail-by-someone-who-wanted-to-love-it/comment-page-1/#comment-57997</link>
		<dc:creator>Darkfallownz</dc:creator>
		<pubDate>Thu, 24 Dec 2009 23:55:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1364#comment-57997</guid>
		<description>Some people will always find things to whine about with any MMORPG. Others kick ass and make videos like the ones here - http://darkfallvideos.com

Watch a couple of those and tell me Darkfall is full of fail.</description>
		<content:encoded><![CDATA[<p>Some people will always find things to whine about with any MMORPG. Others kick ass and make videos like the ones here &#8211; <a href="http://darkfallvideos.com" rel="nofollow">http://darkfallvideos.com</a></p>
<p>Watch a couple of those and tell me Darkfall is full of fail.</p>
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		<title>By: StaalBurgher</title>
		<link>http://www.mmocrunch.com/2009/06/17/why-darkfall-is-made-of-fail-by-someone-who-wanted-to-love-it/comment-page-1/#comment-48334</link>
		<dc:creator>StaalBurgher</dc:creator>
		<pubDate>Fri, 09 Oct 2009 15:15:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1364#comment-48334</guid>
		<description>What a lot of QQ from that girl about Hyperion.  Go check out the forums people were crying that they wanted them back not so long ago.  At least they added some style to an otherwise semi-literate pack of feral teenagers.  

I will agree though DF was far to grindy and PvP sucks until you reach high skill levels.  Players skill does not make up for Weapon Master at 75.  At least they have eased that somewhat, but the game is missing 80% of its sandbox content.  It is focused on PvP and Conquest to the exclusion of all else - and I don&#039;t mean moronic WoW quests or supposed &quot;solo content&quot;.  You need sandbox tools to build stuff, personalised tabards, proper clan management tools, property ownership in cities, local banking, caravans/wagons, region specific resources etc.  And for the love of all that is holy Magic needs to be toned down.  It should be an exception not the rule.  Melee and archery are far more fun.</description>
		<content:encoded><![CDATA[<p>What a lot of QQ from that girl about Hyperion.  Go check out the forums people were crying that they wanted them back not so long ago.  At least they added some style to an otherwise semi-literate pack of feral teenagers.  </p>
<p>I will agree though DF was far to grindy and PvP sucks until you reach high skill levels.  Players skill does not make up for Weapon Master at 75.  At least they have eased that somewhat, but the game is missing 80% of its sandbox content.  It is focused on PvP and Conquest to the exclusion of all else &#8211; and I don&#8217;t mean moronic WoW quests or supposed &#8220;solo content&#8221;.  You need sandbox tools to build stuff, personalised tabards, proper clan management tools, property ownership in cities, local banking, caravans/wagons, region specific resources etc.  And for the love of all that is holy Magic needs to be toned down.  It should be an exception not the rule.  Melee and archery are far more fun.</p>
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		<title>By: Tyoka</title>
		<link>http://www.mmocrunch.com/2009/06/17/why-darkfall-is-made-of-fail-by-someone-who-wanted-to-love-it/comment-page-1/#comment-40849</link>
		<dc:creator>Tyoka</dc:creator>
		<pubDate>Sat, 25 Jul 2009 15:45:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1364#comment-40849</guid>
		<description>This article makes me lawl. Hard. And not in a good way. The only two points I want to make are 1: This girl who was complaining sounds like a horde player in wow, unable to accept their defeat by saying they were outnumbered by unskilled players, and 2: You bitch and moan about ARAC and then claim to come from UO? What the heck?!</description>
		<content:encoded><![CDATA[<p>This article makes me lawl. Hard. And not in a good way. The only two points I want to make are 1: This girl who was complaining sounds like a horde player in wow, unable to accept their defeat by saying they were outnumbered by unskilled players, and 2: You bitch and moan about ARAC and then claim to come from UO? What the heck?!</p>
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		<title>By: Whacked</title>
		<link>http://www.mmocrunch.com/2009/06/17/why-darkfall-is-made-of-fail-by-someone-who-wanted-to-love-it/comment-page-1/#comment-40644</link>
		<dc:creator>Whacked</dc:creator>
		<pubDate>Thu, 23 Jul 2009 06:18:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1364#comment-40644</guid>
		<description>I had to come to grips with the fact that this game didn&#039;t seem to capture that &quot;gotta&quot; play feeling.

I participated in Beta and strung along as best as I could till the end of June.
The straw that broke the camel&#039;s back was the stupidity you felt in crafting.
I mean the crafting really was made for the slow kids.
A waste of time IMHO.

Perhaps someday the golden age will return to the MMO  but after experiencing this mess I feel that I might have to take a step back and wait till something deserves my entertainment dollar.</description>
		<content:encoded><![CDATA[<p>I had to come to grips with the fact that this game didn&#8217;t seem to capture that &#8220;gotta&#8221; play feeling.</p>
<p>I participated in Beta and strung along as best as I could till the end of June.<br />
The straw that broke the camel&#8217;s back was the stupidity you felt in crafting.<br />
I mean the crafting really was made for the slow kids.<br />
A waste of time IMHO.</p>
<p>Perhaps someday the golden age will return to the MMO  but after experiencing this mess I feel that I might have to take a step back and wait till something deserves my entertainment dollar.</p>
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		<title>By: Pffft</title>
		<link>http://www.mmocrunch.com/2009/06/17/why-darkfall-is-made-of-fail-by-someone-who-wanted-to-love-it/comment-page-1/#comment-40574</link>
		<dc:creator>Pffft</dc:creator>
		<pubDate>Wed, 22 Jul 2009 09:45:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1364#comment-40574</guid>
		<description>&quot;Basically, the game is completely un-fun until your skills are maxed and even with macroing that takes ages.&quot;

That part of that paragraph explains is the very core of the problem of the game and sadly i don&#039;t see it being fixed anytime soon because long skill grind AND weak coding of the client are both part of the game core .</description>
		<content:encoded><![CDATA[<p>&#8220;Basically, the game is completely un-fun until your skills are maxed and even with macroing that takes ages.&#8221;</p>
<p>That part of that paragraph explains is the very core of the problem of the game and sadly i don&#8217;t see it being fixed anytime soon because long skill grind AND weak coding of the client are both part of the game core .</p>
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		<title>By: Tom</title>
		<link>http://www.mmocrunch.com/2009/06/17/why-darkfall-is-made-of-fail-by-someone-who-wanted-to-love-it/comment-page-1/#comment-38304</link>
		<dc:creator>Tom</dc:creator>
		<pubDate>Thu, 25 Jun 2009 19:21:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1364#comment-38304</guid>
		<description>This reads more like a &quot;GG I quit!&quot; thread on the Darkfall forums then anything else.  

Anyone complaining about getting killed by their own race needs to stop looking at the race thing.  The racial stuff is put into the game to make it &quot;interesting&quot; and nothing more.  Factions are not like WoW in this game and you are going to get PK&#039;d by a PKer in a OPEN PVP GAME.

I started to read the post and then noticed that most of the anger stems from being killed by their own race or ARAC clans.  I am sorry to say people will get killed in a PVP game it&#039;s just the way things work.  However getting killed in this game is not as bad as this post says it is.

I will end it at that as I do believe the game is broken and needs a lot of fixes.</description>
		<content:encoded><![CDATA[<p>This reads more like a &#8220;GG I quit!&#8221; thread on the Darkfall forums then anything else.  </p>
<p>Anyone complaining about getting killed by their own race needs to stop looking at the race thing.  The racial stuff is put into the game to make it &#8220;interesting&#8221; and nothing more.  Factions are not like WoW in this game and you are going to get PK&#8217;d by a PKer in a OPEN PVP GAME.</p>
<p>I started to read the post and then noticed that most of the anger stems from being killed by their own race or ARAC clans.  I am sorry to say people will get killed in a PVP game it&#8217;s just the way things work.  However getting killed in this game is not as bad as this post says it is.</p>
<p>I will end it at that as I do believe the game is broken and needs a lot of fixes.</p>
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		<title>By: Darkfall does have potential</title>
		<link>http://www.mmocrunch.com/2009/06/17/why-darkfall-is-made-of-fail-by-someone-who-wanted-to-love-it/comment-page-1/#comment-38073</link>
		<dc:creator>Darkfall does have potential</dc:creator>
		<pubDate>Tue, 23 Jun 2009 23:12:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1364#comment-38073</guid>
		<description>Darkfall is potentially a good game, unfortunately it&#039;s development team, led by compulsive liar Tasos do not have the potential to follow it through.

Darkfall is sadly never going to be the game we expected it to be and Tasos is never going to stop lying about it.</description>
		<content:encoded><![CDATA[<p>Darkfall is potentially a good game, unfortunately it&#8217;s development team, led by compulsive liar Tasos do not have the potential to follow it through.</p>
<p>Darkfall is sadly never going to be the game we expected it to be and Tasos is never going to stop lying about it.</p>
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		<title>By: UO clone my ass</title>
		<link>http://www.mmocrunch.com/2009/06/17/why-darkfall-is-made-of-fail-by-someone-who-wanted-to-love-it/comment-page-1/#comment-37974</link>
		<dc:creator>UO clone my ass</dc:creator>
		<pubDate>Mon, 22 Jun 2009 17:34:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1364#comment-37974</guid>
		<description>I beta tested the game and from day one I said it lacked some serious casual player content.

If you&#039;ve played enough MMOs, you&#039;d know that casuals make up the back-bone of an MMO world. Without them, the &#039;hardcore’ PvP players have to harvest/craft for themselves. 

IMO the game lacks the simple UO ability to walk off into the woods, kills some basic neutral wildlife (pigs, sheep, ect.), bring the mats back to town, and start a profitable profession to build on.

The world is void of life minus overcrowded and typically player camped NPC spawns.

There’s no room for a new player entering the game to develop a character to a point where they have even the slightest attachment to it before they’re cut down by either a massive group of NPCs or roaming griefers.

Would it be impossible to add deer, moose, or wildlife in general?

As it stands, the game has an accelerated aging population with no new blood.
If they don’t do something to bring in new players, the game will stagnate and die.</description>
		<content:encoded><![CDATA[<p>I beta tested the game and from day one I said it lacked some serious casual player content.</p>
<p>If you&#8217;ve played enough MMOs, you&#8217;d know that casuals make up the back-bone of an MMO world. Without them, the &#8216;hardcore’ PvP players have to harvest/craft for themselves. </p>
<p>IMO the game lacks the simple UO ability to walk off into the woods, kills some basic neutral wildlife (pigs, sheep, ect.), bring the mats back to town, and start a profitable profession to build on.</p>
<p>The world is void of life minus overcrowded and typically player camped NPC spawns.</p>
<p>There’s no room for a new player entering the game to develop a character to a point where they have even the slightest attachment to it before they’re cut down by either a massive group of NPCs or roaming griefers.</p>
<p>Would it be impossible to add deer, moose, or wildlife in general?</p>
<p>As it stands, the game has an accelerated aging population with no new blood.<br />
If they don’t do something to bring in new players, the game will stagnate and die.</p>
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		<title>By: Collective Sigh</title>
		<link>http://www.mmocrunch.com/2009/06/17/why-darkfall-is-made-of-fail-by-someone-who-wanted-to-love-it/comment-page-1/#comment-37932</link>
		<dc:creator>Collective Sigh</dc:creator>
		<pubDate>Mon, 22 Jun 2009 03:09:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1364#comment-37932</guid>
		<description>I played the game. From launch day to end-game alliance wide wars. I fought against newbies in the goblin fields, and I fought against the might of Hyperion, CotC, Death, and Cairn. 

I ground my skills up to respectable levels early, without macroing. I did it by clicking over and over and over and over and over while watching movies. (Thanks aXXo for making it a bit more enjoyable). 

I PvE&#039;d solo, duo, and in groups. I PvP&#039;d solo, duo, and in groups. 

At first, I really liked it. I wanted to love the game. Then a friend quit... followed shortly after by his whole guild. Then another left, then another. All of the good players were dropping like flies. 

The exploiters remained. The game went spiralling downhill, and I&#039;m glad I was talked into leaving it finally, after I held on in hopes it would improve. 

Its a game for hackers and cheaters now. 

I hope they enjoy the muck left behind from all the good players leaving.</description>
		<content:encoded><![CDATA[<p>I played the game. From launch day to end-game alliance wide wars. I fought against newbies in the goblin fields, and I fought against the might of Hyperion, CotC, Death, and Cairn. </p>
<p>I ground my skills up to respectable levels early, without macroing. I did it by clicking over and over and over and over and over while watching movies. (Thanks aXXo for making it a bit more enjoyable). </p>
<p>I PvE&#8217;d solo, duo, and in groups. I PvP&#8217;d solo, duo, and in groups. </p>
<p>At first, I really liked it. I wanted to love the game. Then a friend quit&#8230; followed shortly after by his whole guild. Then another left, then another. All of the good players were dropping like flies. </p>
<p>The exploiters remained. The game went spiralling downhill, and I&#8217;m glad I was talked into leaving it finally, after I held on in hopes it would improve. </p>
<p>Its a game for hackers and cheaters now. </p>
<p>I hope they enjoy the muck left behind from all the good players leaving.</p>
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