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	<title>Comments on: First Impressions: Dungeons and Dragons Online, Eberron Unlimited Beta.</title>
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	<link>http://www.mmocrunch.com/2009/08/09/first-impressions-dungeons-and-dragons-online-eberron-unlimited-beta/</link>
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		<title>By: Jesse</title>
		<link>http://www.mmocrunch.com/2009/08/09/first-impressions-dungeons-and-dragons-online-eberron-unlimited-beta/comment-page-1/#comment-47330</link>
		<dc:creator>Jesse</dc:creator>
		<pubDate>Mon, 28 Sep 2009 05:58:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1850#comment-47330</guid>
		<description>I don&#039;t know if this was in the beta but I feel that I should point it out. It is possible to get points thru questing to spend at the ddo store. This does mean that it is possible to get other races, classes, quests, etc.... without paying the dime. I should point out however, that they don&#039;t dole out alot of those points when they do, so to get the more expensive stuff you got to play alot.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t know if this was in the beta but I feel that I should point it out. It is possible to get points thru questing to spend at the ddo store. This does mean that it is possible to get other races, classes, quests, etc&#8230;. without paying the dime. I should point out however, that they don&#8217;t dole out alot of those points when they do, so to get the more expensive stuff you got to play alot.</p>
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		<title>By: Inktomi</title>
		<link>http://www.mmocrunch.com/2009/08/09/first-impressions-dungeons-and-dragons-online-eberron-unlimited-beta/comment-page-1/#comment-42172</link>
		<dc:creator>Inktomi</dc:creator>
		<pubDate>Tue, 11 Aug 2009 15:09:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1850#comment-42172</guid>
		<description>Thanks for the comments guys, keep in mind that this is a &quot;first impressions&quot; review. The next one will be more indepth and titled &quot;In depth&quot;.</description>
		<content:encoded><![CDATA[<p>Thanks for the comments guys, keep in mind that this is a &#8220;first impressions&#8221; review. The next one will be more indepth and titled &#8220;In depth&#8221;.</p>
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		<title>By: Trieo</title>
		<link>http://www.mmocrunch.com/2009/08/09/first-impressions-dungeons-and-dragons-online-eberron-unlimited-beta/comment-page-1/#comment-42152</link>
		<dc:creator>Trieo</dc:creator>
		<pubDate>Tue, 11 Aug 2009 11:23:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1850#comment-42152</guid>
		<description>Good review, I want to mention a few things about the cost and accessibility and have a few things about the game that will make it even more enjoyable for new people.

While I agree the items generally cost way too much on the store, everything there but the loot boost, xp boost, hair dyes and adventure packs can be gotten by playing the game. And even those things can be gotten by playing so you could play without ever paying actual money for the game.
First for every 4 levels on a F2P account you need sigils these are Copper, Silver, Gold and Platinum. While you can buy these at the store the only time you should ever need to buy them is if you get really unlucky, and even then you could just continue questing until you get one.
They drop off quests, while you may not have seen any on Korthos, where I&#039;ve gathered from other players it doesn&#039;t drop very often. Once you get to the Harbour there is a good chance of pulling it off the quest there. I&#039;ve even meet people that got it as a reward 5 times before even hitting level 4.
Arrows, potions and other convenience items can be bought at vendors, on Korthos there is a general vendor that sells all the basics.
Now adventure packs, those things do cost points and if you&#039;re going to get to 20 you are going to have to buy some of them. To get the points you don&#039;t have to buy them, doing quests rewards favor points with the faction you do the quest for, besides the things favor does mentioned in an earlier comment, favor milestones also awards Turbine Points.
On you very first character getting 100 favor will award you 75 or 100 Turbine points because of extra milestones on the way up to 100 favor, every milestone gives 25 points. After that every 100 favor awards 25 Turbine points.

Now onwards to things to make it easier for new players.

Building your character:
Many people pigeon-hole they character into a very tight build, say they create a Cleric, oh I&#039;m a Cleric I MUST heal things and so I will put everything into Wisdom and pick up Empower Healing as my first feat.
This is a mistake, Clerics and their cousin the Favored Souls are both very capable melee fighters, and you shouldn&#039;t neglect Strength on them, if they buff them selves they can outdo most pure melee classes in the lower levels while still be very capable at higher levels. So instead of spending a lot of points to fill up Wisdom, take 2 points off (Those 2 points costed you 6 stat points) and spend them on Strength, more Constitution and a tiny bit of Charisma (Not really important as clerical Turning is terrible in DDO because of the inflated hp of mobs, basically the turn follows the pnp rules, but as they mobs have more hp than in pnp to not be complete pushovers turning takes a swing for the worse)

Only a few classes benefit from putting all into their primary stat: The Wizard, the Sorcerer and the Barbarian, with Inteligence, Charisma and Strength respectably. For other classes staying 2 points off maxing the primary stat will yield great benefits by increasing constitution, strength and other valuable stats.

Quests can be repeated for xp and loot, doing the short Korthos quests can quickly amass you quite a bit of coin for which at the general vendor you can buy potions, arrows and other things you might like.

The coinage could also go towards hirelings for the rare occasion you just cannot find a party and are too lazy to start one your self.
You mentioned using gold contracts, these contracts are a store thing only to use multiple hirelings. You can however buy normal contracts they don&#039;t cost a lot for the hour you can use them and running with a single hireling is often easier than having multiple. The normal setting on a quest scales with the party up to it&#039;s maximum scaling at 4 members. So having just a single hireling (One that you didn&#039;t pay Turbine Points for) will often make the quest easier than if you had multiple, assuming that you brought a hireling that complements your own class well.

Now lets get more into the hireling and which one is advantageous for you to bring.
Now on your Cleric you should bring a Fighter or a Barbarian, you should avoid picking a hireling that is a Warforged because they get a healing penalty.
Warforged hirelings are ideal for Wizards, as they can pick Repair spells and heal the hireling with it.
With the other way around for melee where you&#039;d bring a Cleric, or if you&#039;re a Warforged bring a caster.
Hirelings are pretty dumb, and if let rampage will often get them selves killed, the key to controlling them are bind a button to their interact with target key, something close to your control key and target things click it and they will attack that particular target.
Like with your self hirelings will gain more abilities the higher level they are and they will not fit on a single quick bar, expand the hireling quickbar to show more of their abilities, this is especially useful for caster hirelings, where you then can control exactly what buffs you want them to cast.</description>
		<content:encoded><![CDATA[<p>Good review, I want to mention a few things about the cost and accessibility and have a few things about the game that will make it even more enjoyable for new people.</p>
<p>While I agree the items generally cost way too much on the store, everything there but the loot boost, xp boost, hair dyes and adventure packs can be gotten by playing the game. And even those things can be gotten by playing so you could play without ever paying actual money for the game.<br />
First for every 4 levels on a F2P account you need sigils these are Copper, Silver, Gold and Platinum. While you can buy these at the store the only time you should ever need to buy them is if you get really unlucky, and even then you could just continue questing until you get one.<br />
They drop off quests, while you may not have seen any on Korthos, where I&#8217;ve gathered from other players it doesn&#8217;t drop very often. Once you get to the Harbour there is a good chance of pulling it off the quest there. I&#8217;ve even meet people that got it as a reward 5 times before even hitting level 4.<br />
Arrows, potions and other convenience items can be bought at vendors, on Korthos there is a general vendor that sells all the basics.<br />
Now adventure packs, those things do cost points and if you&#8217;re going to get to 20 you are going to have to buy some of them. To get the points you don&#8217;t have to buy them, doing quests rewards favor points with the faction you do the quest for, besides the things favor does mentioned in an earlier comment, favor milestones also awards Turbine Points.<br />
On you very first character getting 100 favor will award you 75 or 100 Turbine points because of extra milestones on the way up to 100 favor, every milestone gives 25 points. After that every 100 favor awards 25 Turbine points.</p>
<p>Now onwards to things to make it easier for new players.</p>
<p>Building your character:<br />
Many people pigeon-hole they character into a very tight build, say they create a Cleric, oh I&#8217;m a Cleric I MUST heal things and so I will put everything into Wisdom and pick up Empower Healing as my first feat.<br />
This is a mistake, Clerics and their cousin the Favored Souls are both very capable melee fighters, and you shouldn&#8217;t neglect Strength on them, if they buff them selves they can outdo most pure melee classes in the lower levels while still be very capable at higher levels. So instead of spending a lot of points to fill up Wisdom, take 2 points off (Those 2 points costed you 6 stat points) and spend them on Strength, more Constitution and a tiny bit of Charisma (Not really important as clerical Turning is terrible in DDO because of the inflated hp of mobs, basically the turn follows the pnp rules, but as they mobs have more hp than in pnp to not be complete pushovers turning takes a swing for the worse)</p>
<p>Only a few classes benefit from putting all into their primary stat: The Wizard, the Sorcerer and the Barbarian, with Inteligence, Charisma and Strength respectably. For other classes staying 2 points off maxing the primary stat will yield great benefits by increasing constitution, strength and other valuable stats.</p>
<p>Quests can be repeated for xp and loot, doing the short Korthos quests can quickly amass you quite a bit of coin for which at the general vendor you can buy potions, arrows and other things you might like.</p>
<p>The coinage could also go towards hirelings for the rare occasion you just cannot find a party and are too lazy to start one your self.<br />
You mentioned using gold contracts, these contracts are a store thing only to use multiple hirelings. You can however buy normal contracts they don&#8217;t cost a lot for the hour you can use them and running with a single hireling is often easier than having multiple. The normal setting on a quest scales with the party up to it&#8217;s maximum scaling at 4 members. So having just a single hireling (One that you didn&#8217;t pay Turbine Points for) will often make the quest easier than if you had multiple, assuming that you brought a hireling that complements your own class well.</p>
<p>Now lets get more into the hireling and which one is advantageous for you to bring.<br />
Now on your Cleric you should bring a Fighter or a Barbarian, you should avoid picking a hireling that is a Warforged because they get a healing penalty.<br />
Warforged hirelings are ideal for Wizards, as they can pick Repair spells and heal the hireling with it.<br />
With the other way around for melee where you&#8217;d bring a Cleric, or if you&#8217;re a Warforged bring a caster.<br />
Hirelings are pretty dumb, and if let rampage will often get them selves killed, the key to controlling them are bind a button to their interact with target key, something close to your control key and target things click it and they will attack that particular target.<br />
Like with your self hirelings will gain more abilities the higher level they are and they will not fit on a single quick bar, expand the hireling quickbar to show more of their abilities, this is especially useful for caster hirelings, where you then can control exactly what buffs you want them to cast.</p>
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		<title>By: Glen</title>
		<link>http://www.mmocrunch.com/2009/08/09/first-impressions-dungeons-and-dragons-online-eberron-unlimited-beta/comment-page-1/#comment-42140</link>
		<dc:creator>Glen</dc:creator>
		<pubDate>Tue, 11 Aug 2009 07:35:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1850#comment-42140</guid>
		<description>I think you have given a fair account of the game through the eyes of a newbie. You have definitely shown how addictive and enjoyable the game is. I agree with Sis on the items point. The Store is a last resort....in case you have run out and are in a pickle.

Yes you will lose xp for recalling and jumping back in but you didn&#039;t mention that a quest will reset itself if noone in the party is inside (takes 5mins to do this or a quick reform of the party does it instantly) and so you will not lose xp.

Also in DDO the quests are instances which is very important to know. Like you have mentioned, you only get xp for completely and not for amount of monsters killed. What is also important is that when you enter an instance, only people in your party can effect it. Which basically means that no other character outside of your party can interfere or affect the instance you&#039;re in.

Maybe as a new player you missed the importance of the favour system. As you do quests on harder difficulties it unlocks favour tiers for a player which will give little extra bonuses. One of which is House Deneith which will allow you to buy stacks of +3 returning arrows -.^

There is so much to DDO that it is hard to put it all down in one article but I think you have done well</description>
		<content:encoded><![CDATA[<p>I think you have given a fair account of the game through the eyes of a newbie. You have definitely shown how addictive and enjoyable the game is. I agree with Sis on the items point. The Store is a last resort&#8230;.in case you have run out and are in a pickle.</p>
<p>Yes you will lose xp for recalling and jumping back in but you didn&#8217;t mention that a quest will reset itself if noone in the party is inside (takes 5mins to do this or a quick reform of the party does it instantly) and so you will not lose xp.</p>
<p>Also in DDO the quests are instances which is very important to know. Like you have mentioned, you only get xp for completely and not for amount of monsters killed. What is also important is that when you enter an instance, only people in your party can effect it. Which basically means that no other character outside of your party can interfere or affect the instance you&#8217;re in.</p>
<p>Maybe as a new player you missed the importance of the favour system. As you do quests on harder difficulties it unlocks favour tiers for a player which will give little extra bonuses. One of which is House Deneith which will allow you to buy stacks of +3 returning arrows -.^</p>
<p>There is so much to DDO that it is hard to put it all down in one article but I think you have done well</p>
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		<title>By: Inktomi</title>
		<link>http://www.mmocrunch.com/2009/08/09/first-impressions-dungeons-and-dragons-online-eberron-unlimited-beta/comment-page-1/#comment-42114</link>
		<dc:creator>Inktomi</dc:creator>
		<pubDate>Mon, 10 Aug 2009 22:56:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1850#comment-42114</guid>
		<description>Ok, Sis, to answer a few of your points:
1) Well, the image give a wrong impression … as it shows only elf/drow
- that proves how bland the graphics are, that was a halfling my friend, your off like a prom dress on that one! It&#039;s ok, compare the graphics to Aion and AoC they are inferior. But are superior to other games. I can&#039;t go tit for tat vs every game but comparable to the other graphic engines they warrant 1 pint. IMO. Have you played Aoc or Aion yet?
`
2) Not sure about this, maybe this might be true for a player who try to do it all alone but with the right party its aint the big deal to reach higher levels.
- you do, but that might not be for a subsciber, I am writing from and for people who are just starting out on the re-emerging DDO, but you can get these items from dungeons and certain rewards from quests. Check the item shop please.
`
3) Well, the second M in MMO stands for multiplayer..
- Yep, your right. And I wrote in the posts I was in some very good partys, and I did play the healer. My problem wasn&#039;t health pots it was mana (spellpoint) pots. There was alot of rest stops along the way that I might of failed to mention. Even party members remarked on the lack of pots and the fact that they were not cheap in the cash shop. So it&#039;s not only my POV, just making an observation on that. Thanks.
`
4) As far as I am aware of, the hirelings will last - at least - one hour
- I your not sure you better ask somebody!  At least that was what happened when I used them. I used the fighter and Barbarian because I was a healer. 
`
5) No offend but I would say - bad planning.
Yep- you got me there, I rolled a new character besides the cleric and put a few hours in as a ranger. I was a rookie ranger! I did this as a once over review of new skills while I was planning the article. I noticed I ran out because I was trigger happy and resorted to my flaming rapier to finish after seeing how expensive they were in the cash shop. &#039;\o/&#039; oops!
This doesn&#039;t change the fact that the item shop is expensive, it does only warrant one point for that reason. I did say that I liked the game and gave it a good score. I want new players to know the score before stepping into a new game.
`
Other than those small points that you made, did you or anyone else get anything positive out of the article? I try to write from an honest point of view for the new person. I feel that DDO is going to reemerge as a new game and appeal to many new players. This article was written BY a new DDO player FOR a new DDO player. Thanks everyone for their comments, see you ingame!</description>
		<content:encoded><![CDATA[<p>Ok, Sis, to answer a few of your points:<br />
1) Well, the image give a wrong impression … as it shows only elf/drow<br />
- that proves how bland the graphics are, that was a halfling my friend, your off like a prom dress on that one! It&#8217;s ok, compare the graphics to Aion and AoC they are inferior. But are superior to other games. I can&#8217;t go tit for tat vs every game but comparable to the other graphic engines they warrant 1 pint. IMO. Have you played Aoc or Aion yet?<br />
`<br />
2) Not sure about this, maybe this might be true for a player who try to do it all alone but with the right party its aint the big deal to reach higher levels.<br />
- you do, but that might not be for a subsciber, I am writing from and for people who are just starting out on the re-emerging DDO, but you can get these items from dungeons and certain rewards from quests. Check the item shop please.<br />
`<br />
3) Well, the second M in MMO stands for multiplayer..<br />
- Yep, your right. And I wrote in the posts I was in some very good partys, and I did play the healer. My problem wasn&#8217;t health pots it was mana (spellpoint) pots. There was alot of rest stops along the way that I might of failed to mention. Even party members remarked on the lack of pots and the fact that they were not cheap in the cash shop. So it&#8217;s not only my POV, just making an observation on that. Thanks.<br />
`<br />
4) As far as I am aware of, the hirelings will last &#8211; at least &#8211; one hour<br />
- I your not sure you better ask somebody!  At least that was what happened when I used them. I used the fighter and Barbarian because I was a healer.<br />
`<br />
5) No offend but I would say &#8211; bad planning.<br />
Yep- you got me there, I rolled a new character besides the cleric and put a few hours in as a ranger. I was a rookie ranger! I did this as a once over review of new skills while I was planning the article. I noticed I ran out because I was trigger happy and resorted to my flaming rapier to finish after seeing how expensive they were in the cash shop. &#8216;\o/&#8217; oops!<br />
This doesn&#8217;t change the fact that the item shop is expensive, it does only warrant one point for that reason. I did say that I liked the game and gave it a good score. I want new players to know the score before stepping into a new game.<br />
`<br />
Other than those small points that you made, did you or anyone else get anything positive out of the article? I try to write from an honest point of view for the new person. I feel that DDO is going to reemerge as a new game and appeal to many new players. This article was written BY a new DDO player FOR a new DDO player. Thanks everyone for their comments, see you ingame!</p>
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		<title>By: Inktomi</title>
		<link>http://www.mmocrunch.com/2009/08/09/first-impressions-dungeons-and-dragons-online-eberron-unlimited-beta/comment-page-1/#comment-42093</link>
		<dc:creator>Inktomi</dc:creator>
		<pubDate>Mon, 10 Aug 2009 16:39:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1850#comment-42093</guid>
		<description>Thanks for stopping i beau, I&#039;m not surprised, you play everything. Beau knows mmo&#039;s.

 I&#039;ll hit you up ingame, I play under redrumm and glutezahg dercleric, don&#039;t laugh its a long story.</description>
		<content:encoded><![CDATA[<p>Thanks for stopping i beau, I&#8217;m not surprised, you play everything. Beau knows mmo&#8217;s.</p>
<p> I&#8217;ll hit you up ingame, I play under redrumm and glutezahg dercleric, don&#8217;t laugh its a long story.</p>
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		<title>By: Inktomi</title>
		<link>http://www.mmocrunch.com/2009/08/09/first-impressions-dungeons-and-dragons-online-eberron-unlimited-beta/comment-page-1/#comment-42091</link>
		<dc:creator>Inktomi</dc:creator>
		<pubDate>Mon, 10 Aug 2009 16:36:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1850#comment-42091</guid>
		<description>Correct vistella! But if you leave a dungeon don&#039;t you fail the quest and have to restart. Tested that, and Item shop arrows are in a pinch not for stockups, as I write in my posts. They are alot cheaper and do drop from breakables and chests. Just in a pinch I noticed the price in the shop and wasn&#039;t thrilled.</description>
		<content:encoded><![CDATA[<p>Correct vistella! But if you leave a dungeon don&#8217;t you fail the quest and have to restart. Tested that, and Item shop arrows are in a pinch not for stockups, as I write in my posts. They are alot cheaper and do drop from breakables and chests. Just in a pinch I noticed the price in the shop and wasn&#8217;t thrilled.</p>
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		<title>By: Mr. Wolf</title>
		<link>http://www.mmocrunch.com/2009/08/09/first-impressions-dungeons-and-dragons-online-eberron-unlimited-beta/comment-page-1/#comment-42087</link>
		<dc:creator>Mr. Wolf</dc:creator>
		<pubDate>Mon, 10 Aug 2009 16:05:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1850#comment-42087</guid>
		<description>I used to love DDO, but let&#039;s be honest here, Gameplay and Mechanics do NOT deserve a 2/2 when the inventory situation is just as much of a mess as it was three years ago at launch. You will spend more time trying to organize and rearrange your inventory before trying to hunt down the &quot;right&quot; merchant to sell an item to than you will spend inside dungeons.

That hasn&#039;t changed. Expect to spend two hours running around town trying to find the proper merchant to sell your _______ (Armor: &lt;500p, 501-1000p, 1001-2000p, 2001-3500p, etc.)... And the run around town looking for the right merchants for your ______ (Jewelry, Weapons, etc.) all of whom also have five or six merchants to locate and sell to.

It would be a lot easier if they created fixed backpack slots. But between the disorganized inventory and annoying Hunt For The Proper Merchant you will still spend more time dealing with inventory issues than you will playing the game.

It&#039;s a shame.</description>
		<content:encoded><![CDATA[<p>I used to love DDO, but let&#8217;s be honest here, Gameplay and Mechanics do NOT deserve a 2/2 when the inventory situation is just as much of a mess as it was three years ago at launch. You will spend more time trying to organize and rearrange your inventory before trying to hunt down the &#8220;right&#8221; merchant to sell an item to than you will spend inside dungeons.</p>
<p>That hasn&#8217;t changed. Expect to spend two hours running around town trying to find the proper merchant to sell your _______ (Armor: &lt;500p, 501-1000p, 1001-2000p, 2001-3500p, etc.)&#8230; And the run around town looking for the right merchants for your ______ (Jewelry, Weapons, etc.) all of whom also have five or six merchants to locate and sell to.</p>
<p>It would be a lot easier if they created fixed backpack slots. But between the disorganized inventory and annoying Hunt For The Proper Merchant you will still spend more time dealing with inventory issues than you will playing the game.</p>
<p>It&#8217;s a shame.</p>
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		<title>By: Sis</title>
		<link>http://www.mmocrunch.com/2009/08/09/first-impressions-dungeons-and-dragons-online-eberron-unlimited-beta/comment-page-1/#comment-42085</link>
		<dc:creator>Sis</dc:creator>
		<pubDate>Mon, 10 Aug 2009 15:38:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1850#comment-42085</guid>
		<description>... forgot on point ;)

&quot;Some of the character details are rather bland, being that most of the faces look alike.&quot;
Well, the image give a wrong impression ... as it shows only elf/drow ... you still have the possibility to change skin, eye hair color at character creation as well as several different details... :)

If they not completly change the Favor model as it is in the game actualy you even not need to &#039;buy&#039; the drow race. After completing Quests you usualy get Favor Points and for a total of 400 of those Favor you unlock the Drow Race in the Character creation.

*Favor: Each Quest is usualy given by a representive or member of a Syndicate (Coin Lords, Free Agents, ...). While solving Quests for a particular Syndicate your Favor in that Syndicate slowly increase till you are granted access to some house-benefits like buffs or a special shop for Syndicate members only.</description>
		<content:encoded><![CDATA[<p>&#8230; forgot on point <img src='http://www.mmocrunch.com/wp-includes/images/smilies/icon_wink.gif' alt=';)' class='wp-smiley' /> </p>
<p>&#8220;Some of the character details are rather bland, being that most of the faces look alike.&#8221;<br />
Well, the image give a wrong impression &#8230; as it shows only elf/drow &#8230; you still have the possibility to change skin, eye hair color at character creation as well as several different details&#8230; <img src='http://www.mmocrunch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
<p>If they not completly change the Favor model as it is in the game actualy you even not need to &#8216;buy&#8217; the drow race. After completing Quests you usualy get Favor Points and for a total of 400 of those Favor you unlock the Drow Race in the Character creation.</p>
<p>*Favor: Each Quest is usualy given by a representive or member of a Syndicate (Coin Lords, Free Agents, &#8230;). While solving Quests for a particular Syndicate your Favor in that Syndicate slowly increase till you are granted access to some house-benefits like buffs or a special shop for Syndicate members only.</p>
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		<title>By: Alex</title>
		<link>http://www.mmocrunch.com/2009/08/09/first-impressions-dungeons-and-dragons-online-eberron-unlimited-beta/comment-page-1/#comment-42084</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Mon, 10 Aug 2009 15:34:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=1850#comment-42084</guid>
		<description>yeah, healing pots/wands and ammo can be found on the normal vendors. what the store adds is the ability to get more when your deep inside a dungeon which in turn saves you from having to leave to resupply if you forgot to get enough before hand. its a nice choice to have.

mana pots on the other hand are rare things. a budding spell caster has to learn when to burn through the mana, and when to conserve it. so its probably wise to bear that in mind and not throw a ton of cash at the mana pots from the store. unlike healing your not supposed to be able to fill your backpack with tons of mana pots with your gold.

i bet blindness removal pots will sell well though, that one always catches players unaware when a certain necromancer hits you with blindness for the first time :) i&#039;ve seen blind players lead out of a dungeon and through the streets to a vendor for a pot before, i&#039;m sure the store will come in handy then!</description>
		<content:encoded><![CDATA[<p>yeah, healing pots/wands and ammo can be found on the normal vendors. what the store adds is the ability to get more when your deep inside a dungeon which in turn saves you from having to leave to resupply if you forgot to get enough before hand. its a nice choice to have.</p>
<p>mana pots on the other hand are rare things. a budding spell caster has to learn when to burn through the mana, and when to conserve it. so its probably wise to bear that in mind and not throw a ton of cash at the mana pots from the store. unlike healing your not supposed to be able to fill your backpack with tons of mana pots with your gold.</p>
<p>i bet blindness removal pots will sell well though, that one always catches players unaware when a certain necromancer hits you with blindness for the first time <img src='http://www.mmocrunch.com/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' />  i&#8217;ve seen blind players lead out of a dungeon and through the streets to a vendor for a pot before, i&#8217;m sure the store will come in handy then!</p>
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