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	<title>Comments on: Champions Online: Six Months Locked In</title>
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		<title>By: Chris</title>
		<link>http://www.mmocrunch.com/2009/08/25/champions-online-six-months-locked-in/comment-page-1/#comment-44433</link>
		<dc:creator>Chris</dc:creator>
		<pubDate>Wed, 26 Aug 2009 23:36:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=2026#comment-44433</guid>
		<description>This game has come a long way since I start playing in closed beta...and it still has a long way to go before I believe it&#039;s ready for prime time. The game hasn&#039;t been optimized which shows when moving around and in combat, everything feels sluggish. The game supports builds for switching between a Tank and a Healer but this process isn&#039;t describe. There&#039;s no integrated tutorial system with the missions, you&#039;re forced to read about aspects of the game from different NPCs scattered over the world and there&#039;s no way to review previous read topics. Crafting works but is shamelessly unpolished and crude to follow. The Inventory isw one big mess with no way to organize your items or seperate inventory slots for gear, crafting resources, mission items, etc.

In all, this game is launching too soon and I will definetly wait 6 months to see what state they&#039;re in.</description>
		<content:encoded><![CDATA[<p>This game has come a long way since I start playing in closed beta&#8230;and it still has a long way to go before I believe it&#8217;s ready for prime time. The game hasn&#8217;t been optimized which shows when moving around and in combat, everything feels sluggish. The game supports builds for switching between a Tank and a Healer but this process isn&#8217;t describe. There&#8217;s no integrated tutorial system with the missions, you&#8217;re forced to read about aspects of the game from different NPCs scattered over the world and there&#8217;s no way to review previous read topics. Crafting works but is shamelessly unpolished and crude to follow. The Inventory isw one big mess with no way to organize your items or seperate inventory slots for gear, crafting resources, mission items, etc.</p>
<p>In all, this game is launching too soon and I will definetly wait 6 months to see what state they&#8217;re in.</p>
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		<title>By: DiamondTed</title>
		<link>http://www.mmocrunch.com/2009/08/25/champions-online-six-months-locked-in/comment-page-1/#comment-44390</link>
		<dc:creator>DiamondTed</dc:creator>
		<pubDate>Wed, 26 Aug 2009 19:40:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=2026#comment-44390</guid>
		<description>You are both right, just in vastly different ways.  I had to make it a personal rule of mine to not have more than two MMOs subscribed a little while ago.  For the majority of last year I had three subscribed and I barely played the main one (LoTRO) more than a few hours a week.  The other two, WoW and the now dead Tabula Rasa, just sucked down monthly subs from my bank account.

My wife manages to blow far more money than those three subs do in a year on a single shopping spree...</description>
		<content:encoded><![CDATA[<p>You are both right, just in vastly different ways.  I had to make it a personal rule of mine to not have more than two MMOs subscribed a little while ago.  For the majority of last year I had three subscribed and I barely played the main one (LoTRO) more than a few hours a week.  The other two, WoW and the now dead Tabula Rasa, just sucked down monthly subs from my bank account.</p>
<p>My wife manages to blow far more money than those three subs do in a year on a single shopping spree&#8230;</p>
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		<title>By: iTZKooPA</title>
		<link>http://www.mmocrunch.com/2009/08/25/champions-online-six-months-locked-in/comment-page-1/#comment-44385</link>
		<dc:creator>iTZKooPA</dc:creator>
		<pubDate>Wed, 26 Aug 2009 18:02:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=2026#comment-44385</guid>
		<description>I was referring to multiple subscriptions problems, the subscription + purchase plans as compared to buying a single game.  You can make the case that MMOs offer more content than single player games of course.  

Not comparing gaming at all to the rest of life&#039;s incredibly expensive habits.  That, I totally agree with you on.</description>
		<content:encoded><![CDATA[<p>I was referring to multiple subscriptions problems, the subscription + purchase plans as compared to buying a single game.  You can make the case that MMOs offer more content than single player games of course.  </p>
<p>Not comparing gaming at all to the rest of life&#8217;s incredibly expensive habits.  That, I totally agree with you on.</p>
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		<title>By: Maniac</title>
		<link>http://www.mmocrunch.com/2009/08/25/champions-online-six-months-locked-in/comment-page-1/#comment-44339</link>
		<dc:creator>Maniac</dc:creator>
		<pubDate>Wed, 26 Aug 2009 11:46:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=2026#comment-44339</guid>
		<description>&quot;MMO gaming is not a cheap habit by any means&quot;

What on earth are you talking about? £30 one off cost then less than £10 a month? I can&#039;t think of any other activity that provides me with such a good bang for my buck.

Designer shopping is an expensive habit, Crack is an expensive habit, Learning to fly is an expensive habit. MMO gaming is so far down the list of cheap habits that your statement suggests that you must earn absolutely no money at all, even if I was living on social benefits I could comfortably afford to MMO.</description>
		<content:encoded><![CDATA[<p>&#8220;MMO gaming is not a cheap habit by any means&#8221;</p>
<p>What on earth are you talking about? £30 one off cost then less than £10 a month? I can&#8217;t think of any other activity that provides me with such a good bang for my buck.</p>
<p>Designer shopping is an expensive habit, Crack is an expensive habit, Learning to fly is an expensive habit. MMO gaming is so far down the list of cheap habits that your statement suggests that you must earn absolutely no money at all, even if I was living on social benefits I could comfortably afford to MMO.</p>
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