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	<title>Comments on: Funcom Offering Incentives To Returning (And New) Age of Conan Players</title>
	<atom:link href="http://www.mmocrunch.com/2009/11/11/funcom-offering-incentives-to-returning-and-new-age-of-conan-players/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mmocrunch.com/2009/11/11/funcom-offering-incentives-to-returning-and-new-age-of-conan-players/</link>
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		<title>By: DrowNoble</title>
		<link>http://www.mmocrunch.com/2009/11/11/funcom-offering-incentives-to-returning-and-new-age-of-conan-players/comment-page-1/#comment-57121</link>
		<dc:creator>DrowNoble</dc:creator>
		<pubDate>Fri, 18 Dec 2009 04:32:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=2899#comment-57121</guid>
		<description>Funcom has really improved this game since launch.  Not just bug fixes, the memory leak was fixed less than a month after lauch.  Signficant content and class changes have been made that overall, make AoC better now that it was a year ago.

I haven&#039;t regretted leaving WoW for AoC then and still don&#039;t today.</description>
		<content:encoded><![CDATA[<p>Funcom has really improved this game since launch.  Not just bug fixes, the memory leak was fixed less than a month after lauch.  Signficant content and class changes have been made that overall, make AoC better now that it was a year ago.</p>
<p>I haven&#8217;t regretted leaving WoW for AoC then and still don&#8217;t today.</p>
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		<title>By: Callan S.</title>
		<link>http://www.mmocrunch.com/2009/11/11/funcom-offering-incentives-to-returning-and-new-age-of-conan-players/comment-page-1/#comment-52778</link>
		<dc:creator>Callan S.</dc:creator>
		<pubDate>Sat, 14 Nov 2009 22:28:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=2899#comment-52778</guid>
		<description>mmorpgs are almost, in a social sense (which is probably where the money is) kind of like hang outs. Some people hang out at an old style pub, some at a trendy drinks place, some at a cafe, etc.

I&#039;d think they should focus on who hangs out at their place and why, then give them even more stuff in line with that. And giving out a beta to another game doesn&#039;t make sense if that&#039;s the case. The free expansion makes sense. The helmet seems completely neutral in terms of why anyone hangs out, so it seems pointless.</description>
		<content:encoded><![CDATA[<p>mmorpgs are almost, in a social sense (which is probably where the money is) kind of like hang outs. Some people hang out at an old style pub, some at a trendy drinks place, some at a cafe, etc.</p>
<p>I&#8217;d think they should focus on who hangs out at their place and why, then give them even more stuff in line with that. And giving out a beta to another game doesn&#8217;t make sense if that&#8217;s the case. The free expansion makes sense. The helmet seems completely neutral in terms of why anyone hangs out, so it seems pointless.</p>
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