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	<title>Comments on: Champions Online &#8212; Builds I Like (Paragon)</title>
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		<title>By: Portia de Rossi</title>
		<link>http://www.mmocrunch.com/2009/11/12/champions-online-builds-i-like-paragon/comment-page-1/#comment-200111</link>
		<dc:creator>Portia de Rossi</dc:creator>
		<pubDate>Tue, 16 Nov 2010 03:01:25 +0000</pubDate>
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		<description>Once more brilliant. It&#039;s not that kind of information content customer, and this kind of.</description>
		<content:encoded><![CDATA[<p>Once more brilliant. It&#8217;s not that kind of information content customer, and this kind of.</p>
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		<title>By: Scott Beaudway</title>
		<link>http://www.mmocrunch.com/2009/11/12/champions-online-builds-i-like-paragon/comment-page-1/#comment-52680</link>
		<dc:creator>Scott Beaudway</dc:creator>
		<pubDate>Fri, 13 Nov 2009 22:23:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=2904#comment-52680</guid>
		<description>I don&#039;t feel CO is any less linear than any other MMO of it&#039;s age (3 months).  Only games which have been out years have more options for leveling in different zones.  I do wish CO had more odd powers.  More buffs, debuffs, etc.  I miss those from say CoH.  But it&#039;s still a young game, I have hope for improvement.  It plays well out of the box and the variety power combinations is pretty amazing.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t feel CO is any less linear than any other MMO of it&#8217;s age (3 months).  Only games which have been out years have more options for leveling in different zones.  I do wish CO had more odd powers.  More buffs, debuffs, etc.  I miss those from say CoH.  But it&#8217;s still a young game, I have hope for improvement.  It plays well out of the box and the variety power combinations is pretty amazing.</p>
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		<title>By: Troy Christensen</title>
		<link>http://www.mmocrunch.com/2009/11/12/champions-online-builds-i-like-paragon/comment-page-1/#comment-52638</link>
		<dc:creator>Troy Christensen</dc:creator>
		<pubDate>Fri, 13 Nov 2009 12:11:50 +0000</pubDate>
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		<description>Sadly,  I found Champions to be so linear.  All MMOs are to some degree straight forward, but in Champions it is literally a path you follow, albeit it splits briefly at the early to mid game. 

I found the powers to be unoriginal, and frankly the cosmetic builds to be dull -- many have said it before but it is truly a CoH v2.

I was hoping for so much more, in powers and the combination of powers, the way characters interact with the environment and the quests, and a much better feel of a community in game (in the two week trial I tried, I never successful engaged another player or found a group).

My two cents.</description>
		<content:encoded><![CDATA[<p>Sadly,  I found Champions to be so linear.  All MMOs are to some degree straight forward, but in Champions it is literally a path you follow, albeit it splits briefly at the early to mid game. </p>
<p>I found the powers to be unoriginal, and frankly the cosmetic builds to be dull &#8212; many have said it before but it is truly a CoH v2.</p>
<p>I was hoping for so much more, in powers and the combination of powers, the way characters interact with the environment and the quests, and a much better feel of a community in game (in the two week trial I tried, I never successful engaged another player or found a group).</p>
<p>My two cents.</p>
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