<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Why I Quit Champions Online</title>
	<atom:link href="http://www.mmocrunch.com/2010/02/06/why-i-quit-champions-online/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.mmocrunch.com/2010/02/06/why-i-quit-champions-online/</link>
	<description></description>
	<lastBuildDate>Thu, 09 Feb 2012 13:01:52 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.1.1</generator>
	<item>
		<title>By: RedMattis</title>
		<link>http://www.mmocrunch.com/2010/02/06/why-i-quit-champions-online/comment-page-1/#comment-314870</link>
		<dc:creator>RedMattis</dc:creator>
		<pubDate>Sun, 27 Mar 2011 18:17:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=4771#comment-314870</guid>
		<description>Still play it, it&#039;s got far more soul than games like WoW. (IMO)</description>
		<content:encoded><![CDATA[<p>Still play it, it&#8217;s got far more soul than games like WoW. (IMO)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nagrand</title>
		<link>http://www.mmocrunch.com/2010/02/06/why-i-quit-champions-online/comment-page-1/#comment-68360</link>
		<dc:creator>Nagrand</dc:creator>
		<pubDate>Mon, 22 Feb 2010 17:42:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=4771#comment-68360</guid>
		<description>Sounds like that new game freshness blinded you a bit.</description>
		<content:encoded><![CDATA[<p>Sounds like that new game freshness blinded you a bit.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: LSimon</title>
		<link>http://www.mmocrunch.com/2010/02/06/why-i-quit-champions-online/comment-page-1/#comment-68281</link>
		<dc:creator>LSimon</dc:creator>
		<pubDate>Sun, 21 Feb 2010 20:53:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=4771#comment-68281</guid>
		<description>Luk, that&#039;s a great summation of everything CO is missing.  I think the writer hits the nail on the head though, the game just doesn&#039;t seem like its own world.  To many people that idea is very important, whether they realize it or not.</description>
		<content:encoded><![CDATA[<p>Luk, that&#8217;s a great summation of everything CO is missing.  I think the writer hits the nail on the head though, the game just doesn&#8217;t seem like its own world.  To many people that idea is very important, whether they realize it or not.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: natureboy</title>
		<link>http://www.mmocrunch.com/2010/02/06/why-i-quit-champions-online/comment-page-1/#comment-68017</link>
		<dc:creator>natureboy</dc:creator>
		<pubDate>Fri, 19 Feb 2010 21:55:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=4771#comment-68017</guid>
		<description>I knew this game would flail and lose players during the beta.  It needed another six months to a year at that point, not 30-60 days.</description>
		<content:encoded><![CDATA[<p>I knew this game would flail and lose players during the beta.  It needed another six months to a year at that point, not 30-60 days.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Snorlax</title>
		<link>http://www.mmocrunch.com/2010/02/06/why-i-quit-champions-online/comment-page-1/#comment-68012</link>
		<dc:creator>Snorlax</dc:creator>
		<pubDate>Fri, 19 Feb 2010 21:06:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=4771#comment-68012</guid>
		<description>Do you see yourself coming back now that Cryptic has backpedaled on their paid content pack/expansion and put out some olive branches to the community?</description>
		<content:encoded><![CDATA[<p>Do you see yourself coming back now that Cryptic has backpedaled on their paid content pack/expansion and put out some olive branches to the community?</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: wtong</title>
		<link>http://www.mmocrunch.com/2010/02/06/why-i-quit-champions-online/comment-page-1/#comment-67510</link>
		<dc:creator>wtong</dc:creator>
		<pubDate>Wed, 17 Feb 2010 19:33:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=4771#comment-67510</guid>
		<description>Sounds like most of you held out WAY longer than me.  I had high hopes that things would get better than the beta, but after the patch and lackluster first month support, I didn&#039;t even bother subscribing at all.</description>
		<content:encoded><![CDATA[<p>Sounds like most of you held out WAY longer than me.  I had high hopes that things would get better than the beta, but after the patch and lackluster first month support, I didn&#8217;t even bother subscribing at all.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Prophet</title>
		<link>http://www.mmocrunch.com/2010/02/06/why-i-quit-champions-online/comment-page-1/#comment-65960</link>
		<dc:creator>Prophet</dc:creator>
		<pubDate>Tue, 09 Feb 2010 21:58:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=4771#comment-65960</guid>
		<description>I like to think of the soul of a game as the &quot;it&quot; that little extra something that you cant always identify or see, but that keeps you coming back to the game for some reason. IMHO CO definitely lacks the &quot;it&quot;</description>
		<content:encoded><![CDATA[<p>I like to think of the soul of a game as the &#8220;it&#8221; that little extra something that you cant always identify or see, but that keeps you coming back to the game for some reason. IMHO CO definitely lacks the &#8220;it&#8221;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Luk</title>
		<link>http://www.mmocrunch.com/2010/02/06/why-i-quit-champions-online/comment-page-1/#comment-65787</link>
		<dc:creator>Luk</dc:creator>
		<pubDate>Mon, 08 Feb 2010 17:09:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=4771#comment-65787</guid>
		<description>I agree about CO at is lacking some major elements that make or break an MMO. Although we can argue about soulless or soulful semantics, but this game is missing some major hooks to keep people playing that most MMOs take for granted.

1. Not enough variety in content. Not enough content period.
2. Small and not immersible  environments. Instancing is only splitting it up and makes the environment seem even smaller
3. No grouping incentive.
4. No goals for community to build and maintain guilds.
5. After getting all the good powers there is no motivation to level up because the additional powers are not making any impact on the way you play the game.

In short it sounds like a single player game with multi-player elements, why should the players pay box price + monthly fee + MT and be charged for DLC is beyond reason. I got more game-play and content out Borderlands without paying a cent after buying the box.</description>
		<content:encoded><![CDATA[<p>I agree about CO at is lacking some major elements that make or break an MMO. Although we can argue about soulless or soulful semantics, but this game is missing some major hooks to keep people playing that most MMOs take for granted.</p>
<p>1. Not enough variety in content. Not enough content period.<br />
2. Small and not immersible  environments. Instancing is only splitting it up and makes the environment seem even smaller<br />
3. No grouping incentive.<br />
4. No goals for community to build and maintain guilds.<br />
5. After getting all the good powers there is no motivation to level up because the additional powers are not making any impact on the way you play the game.</p>
<p>In short it sounds like a single player game with multi-player elements, why should the players pay box price + monthly fee + MT and be charged for DLC is beyond reason. I got more game-play and content out Borderlands without paying a cent after buying the box.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Qix</title>
		<link>http://www.mmocrunch.com/2010/02/06/why-i-quit-champions-online/comment-page-1/#comment-65610</link>
		<dc:creator>Qix</dc:creator>
		<pubDate>Sun, 07 Feb 2010 17:09:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=4771#comment-65610</guid>
		<description>I agree with Bob.  Most of us get bores with the same MMO after a while.  WoW just happens to be really good at keeping people, but I left when They nerfed my main, and I really really did not want to spend the time, doing the same content leveling another charachter...</description>
		<content:encoded><![CDATA[<p>I agree with Bob.  Most of us get bores with the same MMO after a while.  WoW just happens to be really good at keeping people, but I left when They nerfed my main, and I really really did not want to spend the time, doing the same content leveling another charachter&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Inktomi</title>
		<link>http://www.mmocrunch.com/2010/02/06/why-i-quit-champions-online/comment-page-1/#comment-65585</link>
		<dc:creator>Inktomi</dc:creator>
		<pubDate>Sun, 07 Feb 2010 11:07:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.mmocrunch.com/?p=4771#comment-65585</guid>
		<description>Good writeup. Charging people for a sub AND content is a big no-no in my book. This reeks of Bill Roper&#039;s bad business tactics.
Soulful MMO experience: No EVE?</description>
		<content:encoded><![CDATA[<p>Good writeup. Charging people for a sub AND content is a big no-no in my book. This reeks of Bill Roper&#8217;s bad business tactics.<br />
Soulful MMO experience: No EVE?</p>
]]></content:encoded>
	</item>
</channel>
</rss>

