Search: rss
Posted on December 6th, 2011 (52 days ago) by Mike
Filed under: Featured Article, MMORPG News, videos | 1 Comment »

I’ve never played Eve Online past the trial period, but I do enjoy a good Eve story. So when I received an email from Anthony today, one of the enemy Eve players in the video, asking us to check out an Eve Online PvP video, I bit. I have to admit I wasn’t really expecting much, but was soon shocked by the quality and production value of this 40 min film, as this cannot simply be called a video.

While the film was released a few weeks ago and is the third in the series, the first two concentrated on battleship tactics and PvP battles with little storyline behind them. Rooks and Kings: Clarion Call 3 on the other hand is an epic story that spans more than a years time chronicling the conflict between two Eve Online corperations, the Rooks and Kings and AHARM.

No knowledge of Eve Online is needed to enjoy this film as the narrator breaks down the storyline and technical aspects for all. This is hands down the greatest machinima film I’ve ever seen and quick possibly the best machinima video ever made.

Now go grab some popcorn, get comfortable and get ready to enjoy of 40 mins epic Eve Online action. Big thanks to Anthony for sending this to us!

Continued…


Posted on December 6th, 2011 (52 days ago) by Mike
Filed under: MMORPG News, Rumors | 1 Comment »

In a Tweet yesterday, Emile Gauthier posted that Ubisoft is hiring for a new AAA MMO project, linking to Ubisoft’s Facebook job listings page.

Ubisoft Quebec is working on a NEW AAA MMORPG Game and we need people to fill these very strategic positions

The page shows three new jobs were posted yesterday, which you can see in the screenshot above, two of which are for the Wii U and are AAA titles as well.

The Tweet has started rumors that Ubisoft is working on a MMO game for the Wii U, although they can very well be separate projects. However it does confirm that Ubisoft is working on a new MMO game, their second behind Ghost Recon Online which is expected to be released sometime in 2012.


Posted on December 5th, 2011 (53 days ago) by Mike
Filed under: MMORPG News | 12 Comments »

EA and Bioware have been doing everything in their power to make sure the launch of SWTOR goes smoothly and while the technical launch might, it seems pre-orders aren’t going as smoothly.

Over the weekend it was announced that the retailer GAME would be the exclusive seller of the collectors edition for Star Wars: The Old Republic in the UK. While EA has previously listed other sellers including Amazon, Zavvi, Play.com and ShopTo Online, it seems those were listed in error and GAME and Gamestation would offer them exclusively.

This basically means that if you pre-ordered the collectors edition somewhere other than GAME and live in the UK, you’re sh*t out of luck with your pre-order and will have to fight to find a copy on launch day.

In worse news, due to a system data error, Walmart canceled nearly all pre-orders, CE and regular, Saturday night and sent out emails to customers telling they their orders have been canceled. The data error did not delete the actual orders, so they are still there and Walmart is working on fixing the issue. But at this time, most of the orders are canceled.


Posted on December 5th, 2011 (53 days ago) by Technomancer
Filed under: Opinion | 15 Comments »

With the release of The Old Republic rapidly approaching, I’ve seen many examples of old MMO discussions popping up all over various gaming forums. It’s the argument about how you cannot compare a completely new MMO (In this case SWTOR) to a long running and established MMO (In this, and most cases frankly, World of Warcraft).

The latest example I saw was on a big gaming site forum where a user was stating that the “looking for group” (LFG) solution that SWTOR currently has is very bare bones when you compare it to WoW. While WoW streamlines the process of finding groups to an extreme degree (too extreme for the tastes of some players even), the SWTOR tools for finding groups are much more basic, largely consisting of providing you with a chat channel and ticking off a flag that indicates to anyone looking at the zone population list that you want to group.

It did not take long before people started angrily complaining that the thread author was being completely unfair in comparing SWTOR with WoW. Their argument was that obviously WoW has been out for 7 years now and would have a lot more features than anything you could expect from a game that was just about to launch. The SWTOR defenders did not argue that the way that SWTOR handle grouping currently was in any way a better solution than what WoW does, simply that it was okay for BioWare to release SWTOR with a sub-optimal LFG tool set and then eventually patch in a more fully featured version at a later stage.

There are many variations of the above argument, with different features being called out and different new MMO’s being compared to established ones. But the basic premise of them all are that it is unfair for players to compare one MMO product to another, if one of the products has been around for a long time.

It’s an argument that is bizarre to me. When SWTOR comes out it is going to be competing against WoW in its current state, not what WoW was like 3, 5 or 7 years ago. It’s going to be a full price MMO, so to a consumer they will be able to buy and subscribe to either WoW or SWTOR for around the same price. Does it really make any kind of sense to turn a blind eye to the issues of a game simply because it is new, if it’s offering an inferior experience to an existing and comparatively priced product?

If you try to apply that logic to another product it’s clear that it doesn’t make much sense. Let’s say that a new car company just launched its first car. They decided to price the car at around the same level as a large BMW. But their car didn’t have ABS, no power steering, no climate control and the front passenger door would occasionally fall off if you turned too hard into a corner. Obviously no sane customers would pay for this car. No consumers would say “ah, well they don’t have all the decades of experience with building cars that BMW do. I’m sure they’ll eventually figure out how to make sure their doors don’t fall off”.

It seems to me that this kind of argument is all too often used by people that are already so emotionally invested in a new or upcoming game that they feel the need to defend “their” game by any means. Even if its by using logic that is so poorly thought out that even a Scientologist would shake their head and go “now that is just dumb”.

There is one important point that I want to make, though. While I think it is completely fair that players compare MMO’s regardless of their age, I am *not* saying that all MMO’s necessarily need to match each others feature set 1:1.

When WoW came out it could not match the most popular western MMO of the time, Everquest, in every way. Everquest was a big established MMO with several expansion packs under its wings and many years of polish. But WoW managed to offer an experience that was different and compelling enough that it didn’t matter that Everquest had some features that WoW did not. The overall experience of playing WoW was simply more enjoyable than playing Everquest, despite this disparity of content and features.

Likewise it is entirely possible that SWTOR will not need to have as streamlined a LFG tool as WoW does to match or even beat the success of WoW. Perhaps the deep stories will mean more to players. Or perhaps players will be overjoyed by the companion system. The point is that an MMO can still beat out another MMO even if it is missing some features. In the end it is all about the overall experience for the players.

I just wish that people would stop trying to “protect” new MMO’s from criticism by saying it’s “unfair” to compare them to MMO’s that have had years of post launch updates. At the end of the day players will play whatever game that presents the most fun experience to them and no one is going to care if the game came out in 2011, 2009 or 2004.


Posted on December 2nd, 2011 (56 days ago) by Mike
Filed under: MMORPG News, Trailers | 1 Comment »

Bioware released another new Star Wars: The Old Republic “Choose a Side” trailer today, this time pitting the Imperial Agent vs the Jedi Consular.

In the vidoe Senior Writer Alexander Freed and Designer Ken Dilks argue over which class would come out on top, talking about each classes skills and abilities. Personally I think these videos are a bit pointless as the Jedi and Sith classes would always be the winners in these match ups, but obviously they have to be balanced in the game, so the outcome is going to be different.

Continued…


Posted on December 1st, 2011 (57 days ago) by Mike
Filed under: Beta, MMORPG News | No Comments »

Trion has opened up their closed beta signups for its upcoming MMORTS game End of Nations as well as posted their inaugural webcast called Warfront.

The big news from the webcast was the announcement of the beta signups, the rest of it wasn’t really worth watching, it was basically just trying to get you to signup to their newsletter and Facebook page.

If your interested in registering for the beta, head over to the EON beta signup page.


Posted on December 1st, 2011 (57 days ago) by Mike
Filed under: Featured Article, MMOCrunch News, MMORPG News, Opinion | 21 Comments »

With December now upon us, it’s time for us to take a look back at 2011 and recognize the outstanding accomplishments made by the games we love to play.

While this is MMOCrunch’s fourth year covering MMO gaming, this is our first ever MMO Awards presentation, so we’re a bit excited. Hopefully you guys will agree with many of our decisions, but even if you don’t we’d love to hear some of your picks.

Continue below to find out our picks for the best MMO games of 2011 and who won the best MMORPG of the year award.

Continued…


Posted on December 1st, 2011 (57 days ago) by Mike
Filed under: MMORPG News, Trailers | 1 Comment »

Today we have a new trailer for the upcoming MMORPG ArcheAge showing what happens when group of players seizes control over a territory.

The video starts off with a small group of players sailing into the northern continent, landing and making their way to a territorial control point.  Once seized, we see a much larger army landing on the same shores looking to reclaim their lands with the video ending just before what looks to be a epic battle.

A video like this would have had my blood pumping a few years ago, however we all know that for the majority of games with territorial control points they tends to turn into a merry-go-round dances where factions take turns flipping the same points over and over. While I’m certainly intrigued with ArcheAge’s system, I’ll need to learn more before I get my hopes up.

Check out the ArcheAge territory control video below.

Continued…


Posted on December 1st, 2011 (57 days ago) by Technomancer
Filed under: Game Patch, MMORPG News | 1 Comment »

A new developer update for the month of November is now up for the barbarian-em up Age of Conan.

The developers lay out the road map for the next series of updates to the game, covering planned additions as far out as Q2 2012.

First up is the 3.1 update, which is currently being rolled out on the servers. This is mostly a tech update that is not adding new content.

There’s more juiciness in the planned 3.2 update, which will bring the new dungeon “House of Crom”, which Funcom promises will be “one of the most spectacular and atmospheric indoor locations we have added to the game yet”. Besides this new dungeon, update 3.2 will also see the addition of a new raid, the Jade Citadel, where players will fight to nab some nice loot from the Khitan Emperor himself.

Update 3.3 is going to conclude the Khitan raid encounter that 3.2 began, with a new raid instance and two new raid encounters.

3.3 will also bring some new things to the blood smeared PvP table. It will be adding PvP world bosses and a chance to get some new PvP mounts. Funcom is also talking about doing some changes to the PvP mechanics, which may include some significant changes to sprinting and stamina.

Update 3.4 is going to be mainly another tech update. It may also contain some changes to the siege systems as well as adding max level AA balanced versions of some existing dungeons.

Update 4.0 is the last point on the developer update. This is going to be the next adventure pack, which is going to take place in an as yet undisclosed location. Most likely this update will also feature a complete revamp of the trade skill system, which is going to be changed quite fundamentally and hopefully make trade skills more interesting and useful to players.

Update 3.1 is currently being deployed to the servers. Funcom hopes that Update 3.2 can start pretty quickly after 3.1 has been implemented. Update 3.3 is planned for early 2012, probably around February. Update 3.4 is looking at a Q1 2012 release date and the big 4.0 update has a vague estimate of Q2 2012.


Page 4 of 41234


Logo Allods Online

Score:
9.31
Rank Game Title Score
2 Runes of Magic
8.94
3 Guild Wars 2
7.94
4 Age of Conan
7.81
5 DC Universe Online
7.75
6 Lord of the Rings Online
7.75
7 Global Agenda
7.75
8 Star Trek Online
7.69
9 City of Heroes
7.63
10 Champions Online
7.56
Logo Eve Online

Score:
8.81
Rank Game Title Score
2 RIFT
8
3 World of Warcraft
7.81
4 Star Wars: The Old Republic
7.81
5 Warhammer Online
7.69
6 Aion
7.63
7 The Secret World
7.5
8 TERA
7.5
9 Final Fantasy XIV
7.38
10 Mortal Online
7.38
  • MMORPG Beta & Item Key Giveaways
27 keys left
167 keys left

  • Search Terms

    Nobody landed on this page from a search engine, yet!