February 25th, 2010
Filed under: Opinion, Other |
3 Comments »
I still seem to be hooked on the topic of risk and reward in MMOs. This article continues along that vein, but instead of the harsh, cold realities of item loss, we are going to think in terms of the spirit of the Olympic Games and talk about the sport of Competitive Dungeoneering.
Betting – In this [...]
February 17th, 2010
Filed under: Opinion, Other |
11 Comments »
Last month, I posted a bit about the concept of risk in MMOs and the conclusion I came up with is that most modern themepark MMOs have sanitized their gameplay such that risk is no longer a factor. I feel that risk is an intriguing design element and that without it, our MMOs are less [...]
February 2nd, 2010
Filed under: MMORPG Related, Opinion, Other |
12 Comments »
I am currently working on a post that talks about ways to create risk in MMOs and how designers might make that risk palatable to an otherwise risk-averse themepark gaming population. In the meantime, Callan S. made a comment I felt was interesting enough to discuss. In response to the idea that Eve Online is [...]
January 25th, 2010
Filed under: Opinion, Other |
7 Comments »
I’ve had these Selentine Keys in my bank for quite a while now and have never seen a Selentine Chest (the lowest level “cool” chest) in which to use them. Recently, I found a nice spot, with an easily accessible chest and nothing more than Dire Zombies guarding it. Dire Zombies can still give me headaches, [...]
January 20th, 2010
Filed under: Opinion |
8 Comments »
After roaming the world of Agon for a bit and having a lot of fun doing it, I thought it would be a good idea to answer the question: How far can a noob get in a month? So, here is an overview of my Darkfall character after four weeks for play.
Play Time
In terms of video [...]
January 18th, 2010
Filed under: Opinion, Other, World Of Warcraft |
7 Comments »
My last post about Risk versus Reward started a couple interesting conversations both here and offline. Those conversations brought a couple of interesting points to light.
The main thing I have discovered is that most players and game devs tend to jam the concepts of challenge and risk together and call that “risk”. If an encounter is hard, [...]
January 14th, 2010
Filed under: Opinion, Other, World Of Warcraft |
20 Comments »
If you are an MMO player and bother to follow MMOs enough, then you likely have heard the term “Risk versus Reward” thrown around. For those of you who thought you were going to the home page of an investment firm or Hasbro, Risk versus Reward is a term MMO developers use to describe the [...]
January 5th, 2010
Filed under: Opinion, Other, Reviews, Screenshots |
31 Comments »
I am about 2 weeks into Darkfall and even though my skills are crap, my gear is crap and I have barely explored further than the newbie areas, I have to say it is a lot of fun. I am actually quite surprised as to how fun a game it is. Remember, at launch this [...]
December 28th, 2009
Filed under: Opinion, Other |
2 Comments »
Even though I have been put off by MMOs recently, I am still plugging away at Champions Online every so often and so I figured I would post another build I am currently enjoying. Unluminous Man is a “copy” of one of my favorite City of Heroes characters. In CoH, Unluminous is a powerful Dark/Dark/Dark Defender [...]
December 18th, 2009
Filed under: MMORPG Related, Opinion, Other |
7 Comments »
So let’s get this out of the way first thing: I promised screenshots, but can’t deliver. I obviously screwed something up with the configuration of my screenshot program and it is no longer behaving. Obviously, I will have to take some time out to fix that problem before getting too far along because I would [...]