Going Rogue Expansion Preview & Power Leveling

It seems like after months of waiting for any news of any content besides character designs, the new City of Heroes/Villains expansion pack, Going Rogue, is starting to take shape. In the last few months we have been introduced to such characters as the sultry Desdemona, the rugged Maelstrom and the evil dictator Tyrant.  That [...]

Update on City of Heroes/Villians :Looking through a Dark Mirror

The start of 2010 has become a busy time in the world of City of Heroes/Villains.  That being said, I thought this would be a great time to get everyone caught up on the latest happenings in Paragon City and the Rogue Isles.
Last month saw the annual Spring Fling event seasonal arrive where heroes and [...]

Allods Online Item Shop Overhaul; Is It Enough?

The rise and fall of Allods Online can be broken down into two categories, before the item shop and after.  The game kicked off to to stellar reviews, fanfare, and lots of positive feedback.  Really everything a developer could ever want.  gPotato added the item shop shortly after the game went live, and all of [...]

Star Trek Online – Pre-order Penalty

It should stand to reason that pre-ordering an MMO should result in nothing but benefit; at least compared to someone who purchases it within the next few months. Over the weekend Atari offered Star Trek Online at a discounted rate of $10 off plus 60 days of additional free gameplay (for a total of 90 [...]

Mortal Online Open Beta a Dud

Normally when a MMO game reaches the open beta phase of its development cycle, it is pretty close to the version that will be released, minus a few changes and bug fixes.  However it seems that Star Vault, the developers behind Moral Online, have decided to go into open beta while the game is no [...]

Competitive Dungeoneering

I still seem to be hooked on the topic of risk and reward in MMOs. This article continues along that vein, but instead of the harsh, cold realities of item loss, we are going to think in terms of the spirit of the Olympic Games and talk about the sport of Competitive Dungeoneering.
Betting – In this [...]

Champions Online May Win Me Back

Two weeks ago I specified a few reasons why I was going to walk away from Champions Online when my subscription expired.  Normally, I try to look at the positives of a situation, but my experiences with the game, Cryptic’s handling of it and the future plans didn‘t sit well with me.  Or the rest [...]

Putting Risk Back Into the Themepark — Drop Chance

Last month, I posted a bit about the concept of risk in MMOs and the conclusion I came up with is that most modern themepark MMOs have sanitized their gameplay such that risk is no longer a factor. I feel that risk is an intriguing design element and that without it, our MMOs are less [...]

Hi-Rez Going In The Right Direction

I’ve had my beef with many a company, from Comcast to Cryptic Studios, and there’s nothing I enjoy more than seeing these companies prove me wrong.  I don’t want the hassle of finding a new games, a cable provider or what have you.  I want the service provider in question to win me back.  Naturally, [...]

League of Legends an MMORPG?

League of Legends (LoL), is a Defense of the Ancients (DotA) game made by Riot Games. I have logged in countless numbers of hours into LoL during the past few weeks but not once did I think of it as an MMORPG until I saw this news feature on the League of Legends website. LoL [...]