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Today RiotGames launched the long awaited new gameplay mode Dominion for their MOBA League of Legends. As with the other gameplay mode, Dominion pits two teams of five against each, however in this mode in order to destroy your opponents Nexus, players must conquer and hold points on the map. Hold the points longer than your opponent and your team will be victorious.
Dominion mode takes place on a new map called Crystal Scar, which is basically a large circle with 5 control points along its perimeter and multiple paths cut though the center. Each team begins the map with 500 Nexus points and as you gain control of the hold points your opponent will slowly start to lose their Nexus points. The first team to hit zero loses.
Dominion starts off with players already at level 3 and with double the cash, so right from the get go you can tell this is a much faster gameplay style than the original game mode. Kills don’t matter and aren’t even displayed until the match is over, which I’m assuming is done so players don’t concentrate as much on champion kills as holding points.
Once the game begins both teams rush out to conquer their two nearest hold points with a fifth hold point in the middle at the top of the circle. When you conquer a point, 3 minions will spawn in both directions to help you attack the other hold points. You also gain a lot of XP and money by conquering points so leveling and being able to purchase high-end items from the shop happens much faster.
Does it live up to expectations or is Dominion a dud? Read the rest of our League of Legends Dominion review below to find out.
















