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Posted on August 27th, 2010 (6 days ago) by Nathan
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Fury Concept

Off into the dark, black yonder, says I! There’s nothing like a finely-tuned steel stallion to guide you through the depths of space as you chase your destiny – and any loot along the way. Starships are indispensable to Sith Lords and small-time Smugglers alike, and come in a variety of sizes and specialties. In Star Wars: The Old Republic, Bioware seeks to provide starships for every playstyle. Republic and Imperial engineers are constantly developing new methods of propulsion and weapons technology, pulling upon several millenia worth of compounded research and experimentation. Now, Bioware has offered us the first two of six planned starships: the Fury and the Defender.

Continued…

Posted on August 18th, 2010 (16 days ago) by Nathan
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Orc vs Dwarf

We’ve been hearing about it for a while, and no doubt it has some former players considering a glorious comeback. Warhammer Online’s Patch 1.3.6 dropped today around noon, and it’s selling point centers around RvR changes. Major player grievances have often stemmed from imbalanced and un-incentivized ORvR (Open Realm vs. Realm) battles, and Mythic hopes to address this with “Against All Odds”.

Against All Odds is a passive buff that is activated upon a faction that is outnumbered by more than 20%. All members of the outnumbered faction that are participating in an RvR Lake battle will receive an increase to Experience, Renown, and Influence proportional to the odds stacked against them. Needless to say, this should encourage more activity on the RvR front – the very essence of Mythic’s vision for PvP.

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Posted on August 17th, 2010 (16 days ago) by Jake
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The new DAoC patch has gone live, and Bioware Mythic has plenty to show you.  For starters the new UI (user interface) will allow you to upgrade your skill lines without using any mouse clicks.  A new slider bar has been added that will show you what skills are being upgraded, and how many points you will be spending.  Not only that, but styles and spells will now be immediately displayed to the player so that you can make informed decisions in order to build your character to the best of your abilities.  Stuart Zissu; the producer behind Dark Age of Camelot, goes into more detail regarding the new training UI here.

Here are some other major updates to come with the patches release:

·         Bainshee class balance

·         Increased number of displayed buffs

·         Continued dungeon itemization updates

·         Epic Armor upgrades

For more information about the new DAoC patch, click here.  For all other MMO news and info, remember to follow us at mmocrunch.com

Posted on August 14th, 2010 (20 days ago) by Nathan
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Sentinel

Here it is, folks. The quintessential Star Wars protagonist. The keeper of peace and order. The Jedi Knight.

In Star Wars: The Old Republic, the Jedi Knight will play a counterpart to the Sith melee specializations, but will have access to more than pure damage-dealing skills. In concept, the Jedi Knight can be likened to a Paladin or other priestly warrior; the Light Side can heal and reinvigorate allies while demoralizing others (e.g. Battle Meditation). Jedi prefer focus and willpower over the passionate ways of the Sith, as is evident in Star Wars history. Through this, the Jedi Knight will have access to buffing, de-buffing, and stun abilities to assist him/herself and others in combat.

Continued…

Posted on August 8th, 2010 (25 days ago) by Nathan
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dragon screenshot

With BioWare Mythic offering Ultima Online: Stygian Abyss at the low price of $29.99 USD (including 30 days gametime), efforts are at an all-time high to revitalize this classic game. UO’s “Call to Arms” will feature such festivities as lore-based Live Events, which are slated to bring back several memorable characters from both Ultima and Ultima Online. Players will help drive the story arc as they work together to return the town of Magincia to it’s former glory. Also, new to the UO universe is an exciting PvP Arena feature that will allow players to face-off in 1v1 combat at either of two new arenas.

Continued…

Posted on August 6th, 2010 (27 days ago) by Nathan
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This week, Star Wars: The Old Republic has revealed the latest in their series of chronologies, the Mandalorian Wars.

Oft overlooked by many a historian and scholar, the Mandalorian Wars have been a subject of much controversy – and mystery – to those who lived to see it’s end. In tradition, the Mandalorians and their leader, Mandalore, establish absolute dominance over the galaxy by defeating their closest rivals. Following the ways of his ancestors, Mandalore the Ultimate challenged the Republic and their Jedi defenders to meet him in battle and decide the fate of their generation. The Jedi would not be provoked into a seemingly irrational battle of egos, and sought to reach an alternate end to the bloodshed.

Continued…

Posted on August 6th, 2010 (27 days ago) by Nathan
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Sith Pureblood

Picture 1 of 4

Up until this point, BioWare has been keeping radio silence regarding playable races in Star Wars: The Old Republic. Our prayers have been answered, and today they decided to shed some light on 4 exciting races and their innate attunements. I’m sure you’re all dying to know which races BioWare has seen fit to include at this point. So, without further ado, here is my understanding of each race.

Continued…

Posted on August 5th, 2010 (28 days ago) by Nathan
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Mod Squad

Heroes of the lands of Albion, Hibernia, and Midgard should keep their eyes peeled for merchants offering the spoils of war. In particular, the spoils of the Infernal Awakenings event that occurred last month. The Infernal Auction has been announced by Mythic as the next in a long line of planned Live Events. Resourceful salesmen can be seen in areas around each realm, peddling rare goods and soliciting each passerby.

Continued…

Posted on August 4th, 2010 (29 days ago) by Nathan
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Order vs. Chaos

July has been a busy month at BioWare Mythic. Stuart Zissu (Producer, DAoC), Andy Belford (Community Coordinator, Mythic), and WAR’s very own Producer, Carrie Gouskos will be making their way across the Atlantic to attend GamesCom: Cologne. The team plans to talk about the future of WAR and DAoC at the event, as well as player suggestions and input. Carrie invites fans to keep track of the group’s activities via Twitter as they visit Germany and meet up with players. This will all take place between August 18th and August 22nd. Mythic hasn’t forgotten the States either, as they plan to make an appearance at Games Day in Baltimore. The Warhammer Online development team will be holding a Q&A session at the event, which will be held on August 21st.

Continued…

Posted on July 23rd, 2010 (41 days ago) by Fabian
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If there are two things that deliver in this world, they are BioWare and Comic-Con. It was natural to expect, then, that when BioWare went to Comic-Con, something great might happen. It just did. If you’ve been following Star Wars: The Old Republic, chances are you’ve heard that players of SWTOR will all be getting their own ships. After this news, it was theorised that there was now the chance that there would be space combat in the Old Republic. However, an argument was put forward that such a major feature surely would have been announced by now, and that furthermore it would probably be far too great in scope to be implemented along with the already massive feature list upon launch. Both sound and logical points that thankfully turned out to be completely wrong.

BioWare has instead taken the opportunity of the SWTOR panel at Comic-Con to announce that the game will indeed include ship combat. This will apparently take the form of “an alternate gameplay experience” to that of the primary, traditional structure of questing planetside. Players will be able to fly to “hot spots” on the galactic map, using their personal spacecraft to zap everything from asteroids to enemy frigates, with the goal of the system being to “evoke memories of some of the great Star Wars space battles.” While this leaves the question of exactly how much depth will be present, and to what extent space combat will be linked to the story and character progression, I can’t help but be excited about the prospect of experiencing an even greater breadth of the Star Wars universe.

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Logo Runes of Magic

Score:
9
Rank Game Title Score
2 Allods Online
8.75
3 Global Agenda
7.25
4 Guild Wars 2
7.25
5 Dungeons & Dragons Online
6.5
6 Mythos
6.5
7 Guild Wars
6.25
8 Atlantica Online
6
9 MapleStory
5.75
10 Runescape
5.75
Logo Eve Online

Score:
8.25
Rank Game Title Score
2 All Points Bulletin
7.5
3 World of Warcraft
7.25
4 Champions Online
7.25
5 Age of Conan
7.25
6 Aion
7.25
7 Star Trek Online
7.25
8 Star Wars: The Old Republic
7.25
9 City of Heroes
7.25
10 Warhammer Online
7
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