
Since Blizzard announced that Diablo 3 would allow real-money-trading, allowing players to buy and sell in-game items for real-world money, the controversy surrounding RMT has been reignited. I came out of the closet so to speak in favor of RMT as I never really believed selling your account or items to someone else was wrong regardless of what the games terms were.
It seems companies themselves are also torn over the issue, Sony Online Entertainment allows Everquest and EQ2 players to buy and sell entire accounts and items to each other through their Exchange marketplace, but don’t allow it for other MMO games. Blizzard now joins SOE saying RMT is alright for D3, but not for World of Warcraft.
Aside from gold farmers, who have a direct impact on the game though spam, farming locations and ruining the game’s economy by flooding it with in-game currency
There are obvious other issues with RMT such as account hacking and theft. However these people are criminals and should not be considered, that would be like telling Ebay to shutdown because scammers can take advantage of their members. Thieves and criminals will always be around if they think they can make a quick buck, so the effort should be made to prevent them from doing so and not banning the entire enterprise of RMT.
So for those against RMT, my question to you would be, if it became possible to allow safe and secure RMT, would you still consider it wrong? And if so, why?