Age of Conan – Update 6

Funcom has released update 6 for Age of Conan entitled Return of Thoth-Amon. Although not a new feature to MMOs, this update primarily focuses on guild rankings. Funcom described the update as:
Update 6: ‘Return of Thoth Amon’ introduces the much anticipated guild renown feature, where any guild on any server can acquire renown points that [...]

The Secret World – First In-game Footage

Funcom has released the first in-game footage of The Secret World, their upcoming MMO. The Secret World appears to be a mix of zombie shooter and secret societies. It sounds a little like Hellgate London; lets hope it does better. The game currently does not have a release date, but is slated for PC and XBOX 360 [...]

Age of Conan: Wolf Mount Revealed

As the release date for the first expansion of Age of Conan draws ever closer, Funcom have decided to shed some light on one of the new mounts that Rise of the Godslayer will introduce – the wolf mount.
The wolf mount is just one of the many new mounts Rise of the Godslayer will feature, [...]

Funcom Turns To Blackmail

Former subscribers to Funcom’s Age of Conan are reporting that the company has changed its recruiting tactics.  Instead of luring former players back with higher XP, in-game items and other bonuses, Funcom has relegated itself to straight up blackmail.
Don’t resubscribe, then your characters below level 20 will be wiped from existence. From the e-mail:
“Dear customer,
Thank you [...]

Funcom Offering Incentives To Returning (And New) Age of Conan Players

In an attempt, possibly last ditch effort, at regaining Age of Conan’s hundreds-of-thousands of lost subscribers Funcom has announced some brand new incentives.  For starters, there’s double experience gain through the end of the month.  Should you continue to subscribe for two months after November’s demise, you’ll be granted access to the upcoming The Secret [...]

AoC Server Merges – When Worlds Collide

AoC Server Merges – When Worlds Collide
When it comes to MMOs, it is the nature of the beast that a strong population is critical to the survival of a game. So what happens when the massively multiplayer turns out to be not so massive? Developers often have to make the hard decision and start offering [...]

Hell Froze Over: An Interview with Funcom’s Erling Ellingsen

Hi, I’m Daedren. You might remember me from other interviews like “Mark Jacobs: He Didn’t Call Me Back” and “Richard Garriott: Corp Por or In Vas Mani?” I write this not with a gun to my head, or a sharp weapon to my balls, but because I’m an advocate of objective journalism in the MMO [...]

Bad MMORPG launch? Fine. It’s really par for the course!

The whole Age of Conan debacle did more than just highlight that the entire staff at Funcom probably shouldn’t be entrusted to mail a letter, let alone produce a multi-million dollar MMORPG. It also resurrected an old MMORPG community meme that has been repeated 1000s of times in forums, blogs and podcasts. What [...]

Age of Conan: A Post Mortem Analysis

Hi, I’m Daedren. You might remember me from other articles such as “The effectiveness of raiding in only a tubesock” and “Erling Ellingson: Age of Conan Dev by day, Transvestite Cyborg by night?”. It’s me, alright, and I’m here, playing the role of the unbearer of bad news. I’m not bearing it, because it’s not [...]

AoC: Yep, it really did halve its population in 3 months

Regular readers will know that I don’t think too highly of Funcom’s truly awful Age of Conan. Part of the pain/hate/call it what you like, is that I wanted the game to do extremely well and, yes, I believed Funcom when it said that it would take the lessons learned from Anarchy Online and apply [...]