Jumpgate Evolution: Interview

I recently had the opportunity to interview Hermann Petersheck producer of Jumpgate Evolution at Netdevil.  Being that the inteview was a bit long,  this is not a complete word by word transcript, but instead just the juicy parts.

Q: Going back to the original Jumpgate, which used a classic cockpit/first person perspective, what was the […]

Jumpgate Evolution Update

I’ve been following this game’s progress for some time now and every time I hear something new it gets my blood pumping.  Recently at PAX 2008, IGN had a chance to jump into the pilot seat and get a first look at the gameplay, also if you click the link there’s a brand new trailer […]