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	<title> &#187; MMORPG News</title>
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		<title>Prius Online Opens Cash Shop, But Is It Too Pay To Win?</title>
		<link>http://www.mmocrunch.com/2011/06/15/prius-online-opens-cash-shop-but-is-it-too-pay-to-win/</link>
		<comments>http://www.mmocrunch.com/2011/06/15/prius-online-opens-cash-shop-but-is-it-too-pay-to-win/#comments</comments>
		<pubDate>Wed, 15 Jun 2011 16:27:20 +0000</pubDate>
		<dc:creator>Michael Jamias</dc:creator>
				<category><![CDATA[MMORPG News]]></category>
		<category><![CDATA[cash shop]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMO News]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[prius online]]></category>

		<guid isPermaLink="false">http://www.mmocrunch.com/?p=20977</guid>
		<description><![CDATA[Pretty much to no one&#8217;s surprise, gPotato has launched the cash shop for Prius Online, which seems to be in the final stages of open beta testing. The newly opened store is initially selling class starter kits, costume sets and crafting upgrades &#8212; all in all, a mixture of combat- and appearance-enhancing items. But the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.mmocrunch.com/wp-content/uploads/2011/06/prius-online-item-shop.jpg"><img class="aligncenter size-full wp-image-20983" title="prius online item shop" src="http://www.mmocrunch.com/wp-content/uploads/2011/06/prius-online-item-shop.jpg" alt="" width="577" height="240" /></a></p>
<p>Pretty much to no one&#8217;s surprise, gPotato has <a href="http://www.mmocrunch.com/2011/06/15/prius-online-opens-cash-shop/" target="_blank">launched the cash shop</a> for <a href="http://www.mmocrunch.com/2011/06/15/prius-online-opens-cash-shop/" target="_blank"><em>Prius Online</em></a>, which seems to be in the final stages of <a href="http://www.mmocrunch.com/2011/06/02/prius-online-enters-open-beta/" target="_blank">open beta testing</a>. The newly opened store is initially selling class starter kits, costume sets and crafting upgrades &#8212; all in all, a mixture of combat- and appearance-enhancing items.</p>
<p>But the forums are already buzzing on whether the most controversial items on offer &#8212; instant HP potions, and a temporary pass that lets players wear gear five levels above them &#8212; will be abused in PvP. This issue is nothing new in gPotato games and, to some extent, in all free-to-play games that sell combat advantages in their cash shops.</p>
<p>Amid all the heated discussions on the OP-ness of the premium items, <em>Prius Online </em>fans see one silver lining: Now that money-making business is out of the way, maybe developers will be getting back to work on <em>real</em> content.</p>
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		<title>RIFT ASUNDER &#8211; Edge of Oblivion: The End of the Beginning.</title>
		<link>http://www.mmocrunch.com/2011/06/04/rift-asunder-edge-of-oblivion-the-end-of-the-beginning/</link>
		<comments>http://www.mmocrunch.com/2011/06/04/rift-asunder-edge-of-oblivion-the-end-of-the-beginning/#comments</comments>
		<pubDate>Sat, 04 Jun 2011 15:18:53 +0000</pubDate>
		<dc:creator>EricN</dc:creator>
				<category><![CDATA[Featured Article]]></category>
		<category><![CDATA[MMORPG News]]></category>
		<category><![CDATA[MMORPG Related]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMO News]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Rift]]></category>
		<category><![CDATA[Rift MMO]]></category>
		<category><![CDATA[Rift MMORPG]]></category>
		<category><![CDATA[Rift Online]]></category>
		<category><![CDATA[Rift: Planes of Telara]]></category>
		<category><![CDATA[Riftstalker]]></category>
		<category><![CDATA[trion]]></category>
		<category><![CDATA[trion world networks]]></category>
		<category><![CDATA[Trion Worlds]]></category>

		<guid isPermaLink="false">http://www.mmocrunch.com/?p=20288</guid>
		<description><![CDATA[What follows is the final chapter of&#160;RIFT&#160;ASUNDER &#8211; Edge of Oblivion. The tale of Eaj Cire will continue. Edge of Oblivion was a trilogy put together to introduce Eaj and the World of Rift to the gaming community. Originally I had planned to walk Eaj through the starter area in a single chapter. But as [...]]]></description>
			<content:encoded><![CDATA[<p><img class="ngg-singlepic ngg-none" src="http://www.mmocrunch.com/wp-content/gallery/rift-asunder-oblivion/rift-asunder-header.jpg" alt="" /></p>
<p>What follows is the final chapter of&nbsp;<a href="http://www.mmocrunch.com/game/rift/" class="auto-link" title="RIFT">RIFT</a>&nbsp;ASUNDER &#8211; Edge of Oblivion. The tale of Eaj Cire will continue. Edge of Oblivion was a trilogy put together to introduce Eaj and the World of Rift to the gaming community. Originally I had planned to walk Eaj through the starter area in a single chapter. But as I began to write the column Eaj started to take on a life of his own, his story grew, changed, twisted around, and became so much more than the original idea. So for those that have enjoyed and followed his story I apologize for the delay. This column was intended and shall be a weekly tale. I just had much work to do to workout not only a good look at RIFT itself, but make his trials fit into it. I hope you all enjoy the final chapter of the introduction, and hope you all join Eaj as he walks into the World proper in the forthcoming RIFT ASUNDER &#8211; Chapter 1 &#8211; The Beginning of the End.</p>
<p><span id="more-20288"></span></p>
<p><em>The screaming abates, the pain lessens. Or perhaps I&#8217;m simply getting used to it again. I can still hear the echo of  Shyla&#8217;s voice, so beautiful, melodic, even in despair. I can feel, understand new skills, routines. Years of training imparted in moments. Perhaps that is where the pain comes from. Or maybe it&#8217;s the truth, my past, becoming clearer. Either way, I now recall the years of work, the practice, the suffering for my art. I am a Blade Dancer. An Assassin of beauty, fluidity. I remember my name, these skills, but not my past, nor where I acquired this knowledge. Does it matter? Truly? I simply am, and for now, that&#8217;s enough.</em></p>
<p><em>I understand my place, what I must do. That will have to be enough. An evil has marched across this land, a brother lost in greed, power, madness. I shall do what I can to repel this enemy, and given the chance, I shall end his life, his tyranny. </em></p>
<p><em>I hear a voice now in my head, that same woman, the beautiful one with the dead eyes. I could never forget her voice, as if I have heard it all my life.</em></p>
<p><em>&#8220;Eaj?   Eaj?  EAJ!!  Awaken my love, it&#8217;s time.&#8221;</em></p>
<p>The World fades back into focus, the pain lingers, the lights, the sounds, intense. Shyla stands before me holding out her hand. A dwarf stands beside her, smiling down at me. Yet there is no joy in that expression, it&#8217;s almost as if he enjoyed watching me suffer. When I look upon him his expression changes as he looks away quickly. Strange. I shall remember this moment.</p>
<p>Shyla helps me to my feet, smiles sweetly. &#8220;I see you have come back to us, with more of yourself remembered.&#8221;</p>
<p>&#8220;I know I am Eaj Cire. I vaguely remember you, a man named Cyril, a few others. The name Erzabeta haunts my mind, though I know not why. As does the name Vladislas. These two I know should mean much to me, I simply don&#8217;t yet know why.&#8221;</p>
<p>&#8220;In time all will be made clear. For now you must simply press onward, time is short, darkness grows around us even as we speak now.&#8221;</p>
<p>&#8220;What can I do my Lady? How can I aid this cause?&#8221;</p>
<p>&#8220;Go forth, pray for strength at the Altar of Tavril. Once you are bolstered, seek out Cyril at Valor Hold, he can show you the extent of the horror that we face. Valor Hold can be found beyond the Ardenburgh Gate, on the other side of the Bloodmark Grove. Be warned, the Grove is filled with not just mindless undead, but cunning and powerful Defiant.&#8221;</p>
<p>&#8220;I fear nothing!&#8221; I proclaim.</p>
<p>&#8220;But you do, as we all do, accept it, embrace it; just don&#8217;t let it stop you, betray you.&#8221;</p>
<p>I bow to her, tell her I shall follow her instructions, and taking my leave I move off into Ardenburgh.</p>
<p><img class="ngg-singlepic ngg-none" src="http://www.mmocrunch.com/wp-content/gallery/rift-asunder-oblivion/ardenburgh.jpg" alt="" /></p>
<p>Ardenburgh. I knew this place, had walked it&#8217;s streets before, many times. Erzabeta loved it here, the vendors, the gardens, the smiling people, children running screaming though the streets with that carefree view of life we all admire, envy, miss. Vladislas joined us here on many occasions. I can see the three of us just wandering about, laughing, drinking, lost in nothing but our companionship, the moment. Odd, that I can remember that, them, their names, but still have difficulty putting faces to those names. Reflecting on all of this, the memories, the dreadful gaps, I look around at what has become of our once loved town.</p>
<p>Fires burn still in some sections, others have already been consumed by the flames, smoke rises into the sky darkening everything. What structures remain are boarded up or simply abandoned. Notes can be found posted everywhere, on doors, in town squares; warnings to those that shall come, and messages to lovers, families, friends. Few citizens walk these streets now, those few that do never walk, they run. The town is filled with horrors now. Lumbering undead, Shadow like apparitions, strange machines emitting decay, death, and disease. The sights are beyond description. The smells, unbearable. The further I walk into the town the more difficult it becomes simply to draw breath. The air is thick, putrid. Pressing forward, dispatching any living dead that come near me with ease I finally make my way to the Altar Shyla told me about. As I kneel before it a man appears before me screaming, moving to kill. I spin easily away from his attack and quickly dispatch him with a single thrust of my dagger to the back of his neck. Wiping the blade clean I kneel before the altar, place my hand upon it, lowering my head.</p>
<p>The pain is instant and terrible. A burning of not only flesh but soul. For a moment I can&#8217;t pull my hand off it, and in that moment I see a woman, laughing.</p>
<p>Screaming, I rip my hand free. The palm is burned slightly, trembling. I have seen enough of this madness, this place I once loved become so unclean. I move onward, eventually making my way to the Ardenburgh Gate. Two men flank its opening, beyond which I can see a forest. From here the forest looms dark and sinister. I want not to go inside such a place, yet I know beyond it is my destination, Valor Hold. As I move to the gate the short man, calling himself Brother Jebiah takes my arm gently, looks me in the eyes and whispers, &#8220;Be careful my son, beyond this gate lies madness. Tread safely, and may the Gods look over you.&#8221;</p>
<p>I notice the second man looking on, smiling, almost laughing. I approach him. Looking at me as if he knows me he says, &#8220;The Gods! What a fool! Ignore that coward Eaj, the Lady of Pain herself watches over you.&#8221; I press him for more information, implore him to explain, tell me how he knows my name, but he says no more. He simply stands there looking at me, smiling. I move on, head down the hill into the Bloodmark Grove, leaving behind the despair of Ardenburgh.</p>
<p>As I move down the hill deeper into the gloom of the grove I wonder, am I making a difference? Have my efforts mattered? Since my return I have helped out where needed, run errands, eradicated foes; yet looking back Ardenburgh is not cleansed, it still teems with the dead, the wicked, the fallen. I have dispatched many, yet the numbers have only grown. Perhaps my efforts are in vain, perhaps the only real difference I&#8217;ll make still lays before me. This thought alone keeps me going, believing. This wood, dark, dank, and imposing is filled not with mindless corpses, but with smart, determined Defiant. More machines, what they do I know not, I simply now they must be destroyed. I kill, dismantle, rip and tear my way through this wood, defiant falling around me. In a corner of the wood a see a table setup, such on odd place, such an odd display. As I move toward it a man appears, an odd man, tall, colorful, almost foolish looking. A single word comes to mind as I see him, Orphiel. I know this man, or of him. He does not attack, he simply nods, smiles, and vanishes. Something is wrong here, terribly wrong. I press on.</p>
<p>As I head in the direction of Valor Hold my reflexes warn me, save me. An arrow flies past my ear, so close. Looking back I see a woman, preparing to fire again as she runs toward me, her eyes filled with madness, intent. Her second arrow I block with a dagger. I kneel ready myself for her assault. Throwing her bow over her back she draws a wicked looking sword, screams, leaps at me, her weapon drawn back in a two handed grip. I wait. I watch her almost in slow motion, battle is always like this for me. As she descends I see the expression on her face shift from evil intent to terror. She sees not fear on my face, only a wicked smile. She realizes her mistake, literally caught in the middle of it. As she falls, brings her sword around, I pivot, moving like a blur, slashing out with my dagger. I cut her deep from hip to hip. She falls flat, arms outstretched. Had I inflicted this would to her while she stood her insides would be falling free even now. Only the ground keeps her in one piece. She looks up at me pleading, the pain etched in her features. I smile at her, turn and walk away laughing.</p>
<p><img class="ngg-singlepic ngg-none" src="http://www.mmocrunch.com/wp-content/gallery/rift-asunder-oblivion/2011-04-04_034416.jpg" alt="" width="560" height="315" /></p>
<p>I move through the grove, death in my wake. I am bothered. Not by the carnage I have left behind, but the simple truth, that I have enjoyed it. What manner of man am I? Me a Champion of the light? Why than do I so revel in the darkness? Something is wrong, terribly wrong. Not just around me, but inside me. What am I? Do I even want to find out? Do I have a choice? I think not. I must push on, find the answers, whatever they may be. Finally I move out of the forest and come upon a camp. Surely this is Valor Hold. The camp is simple yet efficient. I see vendors, trainers, a few men I recognize yet can&#8217;t quite place. And more than that, I see the chaos that lies beyond. The fields drenched in blood, the battles even now still raging. And off in the distance, upon a great rise, I see a Rift. A Death Rift, black and pulsing, spewing forth it&#8217;s nightmares upon this world. I smile, anticipation gripping me. This, at last is my destination, my destiny. I shall smite this great evil and set things right again. Or I shall die in the effort. I move to the trainer I see before me, he of my like. I pay him his fee and in an instant he evolves my skills, makes me more complete. How he does this I know not, I simply know it hurts, and yet heals. Better than I was, more, I move on to the main tent in the camp, move toward a man that is clearly in charge here. A great man, a man of bearing, poise, respect. His name is Cyril. A I approach he nods, looks off at the Death Rift, whispers to me &#8220;Soon, my friend, but first you must make your way to Ascendant Hall and stop Orphiel and his madness.&#8221; He looks at me sadly, tells me where I need to go, what I need to do, and I head off to face this Orphiel and his machines.</p>
<p><img class="ngg-singlepic ngg-none" src="http://www.mmocrunch.com/wp-content/gallery/rift-asunder-oblivion/2011-04-04_034830.jpg" alt="" width="560" height="315" /></p>
<p>I fight my way to the great hillside before me. Well, fight is not truly accurate, it&#8217;s more like a massacre. Nothing can stand before me. I encounter Defiant Assassins, Necromancers, Soldiers. All fall before me, fall to my daggers, screaming, bleeding, dying. Why do I smile as I wade through them? Why do I hear myself, laughing madly as I ascend the hill, cutting down everything in my path? Surely I have gone insane. Surely the despair, the carnage, the killing, has broken me. And yet, somehow I know, I was born for this, for this moment, all like it. Making my way to the top I stand before a terrible abomination. A machine, yet so much more. There is life here, somehow. It sees me, yet has no eyes, just gleaming magic orbs where eyes should be. As it rises to it&#8217;s full height I prepare myself, wait for the charge, it&#8217;s first and last mistake. As it rushes toward me I feint to my left, it follows, and in a blur of motion I am behind it, driving my daggers dead into the back of its neck. It crashes down, skids to a halt, just pieces of metal now, the life extinguished. From behind me I hear a scream, &#8220;NO!!! What have you done?&#8221; I turn slowly as I see Orphiel running to me, he pulls up a few feet away, staring dumbstruck, confused. &#8220;You?&#8221; he whimpers. With a bellow of fury he attacks, slow, clumsy, so very limited in his skills, only his anger drives him. I leap, cut him shallow, again and again. In seconds his hands, his face, his body are covered in small wounds. He looks down at himself, I laugh. Looking up at me he knows the truth, I can not be killed by his like. Reaching into a pouch he whispers something I can&#8217;t hear and I am frozen. Every muscle clenched tight. I will my arms, my legs, anything to move; but nothing happens. He approaches me slowly, looks deep into my eyes and whispers &#8220;Eaj, I would kill you now if she would allow it. But she has plans for you. Be assured Assassin when your value to her is spent, I will kill you.&#8221;</p>
<p>With that he vanishes, and the spell is broken; I can move again. Turning, I see another Messenger of the Vigil at the end of the broken platform. I approach quickly, stand before him. Placing his hand upon my shoulder he states,  &#8221;Now Ascended, your final soul. The last piece of the puzzle that was your life, shall be again. Prepare, this one shall be the worst by far.&#8221;</p>
<p>I grasp his arm, take his knowledge, his secrets, his lies, and smile at him. He tries to withdraw from my grasp but I hold tight, the pain flowing through me, the skill, the training, all of it. He was right, the pain is far worse, but I am beyond pain now, I am myself once again. I am a Riftstalker, master of shifting, porting. I smile, this last soul is awesome in it&#8217;s simplicity, yet devastating in it&#8217;s application. I am a killer now, trained, born, made. The Messenger takes a step back, a look of fear in it&#8217;s eyes. It offers to fly me back to Valor Hold, but I decline, I want not to fly, I want to walk, shift, dance, kill, my way back down the hill, back across the field. I step away lightly, grinning, looking forward to the death before me, the death I shall cause.</p>
<p><img class="ngg-singlepic ngg-none" src="http://www.mmocrunch.com/wp-content/gallery/rift-asunder-oblivion/2011-04-04_034651.jpg" alt="" width="553" height="311" /></p>
<p>By the time I make it back to Valor Hold I am drenched in blood, covered in gore. I walk up to Cyril, stand before him and pronounce, &#8220;I am ready, it&#8217;s time to end this.&#8221;</p>
<p>&#8220;Perhaps it&#8217;s true, perhaps a man like you is the only thing that can save us now. But at what cost?&#8221;</p>
<p>&#8220;Cost be damned! Give me a horse, stand aside and I shall do what you fear to do.&#8221;</p>
<p>&#8220;I fear not, I am simply here to guild our brothers and sisters to their destiny. You my friend, are lost. You think you know the truth, but the actual truth is tearing you apart, and you can&#8217;t even see it, to blinded are you by your arrogance, your rage.&#8221;</p>
<p>I simply smile, laugh at him. Laugh at all of these people. He has a page bring me a mount, and I head off toward the hill, toward my destiny, laughing madly the entire way.</p>
<p><img class="ngg-singlepic ngg-none" src="http://www.mmocrunch.com/wp-content/gallery/rift-asunder-oblivion/2011-04-10_014055.jpg" alt="" width="553" height="311" /></p>
<p>I reach the top just in time to see a great Dragon. A Dragon of shadow, smoke, pure evil. It stands behind the Death Gate, dark energy flowing from it into a man I know to be Aedraxis, brother of Zareph; the tyrant that has brought this despair to the land. As I run closer I see others gathered before him, Cyril, Shyla, Borrin, and Carwin, bastard son of the late king. They all stand at the ready, watching as I do as Aedraxis takes the energy of Regulos into him. He swells, warps, grows huge, frightening and awesome. He is Aedraxis no more, now what stands, nay hovers before us is The Shade of Regulos himself, made flesh by this weak man&#8217;s greed and lust for power. He addresses those before him, casting down Carwin with a bolt of deadly energy. The others enraged, attack. I shift closer, begin my greatest dance of death. Together we cut, cast, and heal. A perfect fighting group we are, each complimenting the other. The fight is long and brutal, and when it ends, the Shade, lies lifeless at our feet. Standing over it&#8217;s body panting, a look of pure hatred on my face, I laugh, giggle, scream, as the last of my sanity slips away. Shyla comes to me, hands me a great hammer, it glows with beautiful light. She steps away, guiding her friends to a safe distance and whispers in my mind &#8220;Finish it!&#8221;</p>
<p>I slam the hammer into the corpse of the Shade of Regulos and the world explodes. I feel myself floating. What have I done? What have I become?</p>
<p><em>&#8220;Show him the truth, now is the time.&#8221; </em></p>
<p><em>&#8220;Are you sure?&#8221;</em></p>
<p><em>&#8220;He can only serve us if he truly understands. Show him now!&#8221;</em></p>
<p><em>The Battlefield of before. Same moment, same companions. Vladislas to my right, nodding, smiling just before he rushed off into battle. Erzabeta to my left, kissing me, whispering &#8220;I Love You&#8221;, as she herself joins the fray. I prepare to join my wife, my friend, but as I attempt to attack I hear a voice in my head, a voice I know to well, and it whispers to me through the din of battle, &#8220;Eaj, you dared love, now destroy that love and than kill your mark. He must fall this day, as you promised.&#8221; For a second I am terrified, my heart aches at the terrible truth, I can&#8217;t kill Erzabeta, my loving wife, mother of my child; nor could I possibly kill Vlad. I scream to her in my mind &#8220;NOOO!!!&#8221; And I hear the most awful thing in reply, she simply laughs. That same evil, empty laugh I have heard escape me more and more often as I have ventured forth. And than I simply act, not of my own will, but of hers. I draw a dagger from my belt, whisper a word I don&#8217;t even know and it glows, crackles, with electric magic. I watch in horror as I hurl the dagger and it drives into Vladislas&#8217;s back. Lightning strikes from the heavens as it drives deep, he shudders, and falls dead before me. </em></p>
<p><em>Behind me I hear my Love scream &#8220;Eaj! NO!&#8221;, hear her rushing toward me. I turn, dagger moving of it&#8217;s own accord as she slams into me. For a moment we simply stand there looking into each others eyes. In that moment my heart breaks, my soul dies, my mind snaps. A single stream of blood running from her mouth, she whispers &#8220;I Loved You&#8221;, than collapses before me. I stand there, numb, frozen, looking down at the dagger in my hand, covered with the blood of my wife. And than the moment passes, and I am simply Eaj, the killer sent by Alsbeth, the Assassin created to look like a guardian by Orphiel, the boy made into this monster by The Faceless Man. I smile. An evil empty smile. I remember my task now, my target. </em></p>
<p><em>And than, the strangest thing, my view of the world around me flips, rotates, end over end until it stops. And the last thing I see is my body, standing before me, headless, quivering slightly, than sagging downward. Behind it, a man, tall, huge, holding a bloody two-handed sword screaming. The Last thing I hear is Alsbeth screaming in rage, the man screaming in anguish, and than, I hear, and see, no more.</em></p>
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		<title>DCUO Executive Producer Welcomes Back with Game Update 3 Reveals</title>
		<link>http://www.mmocrunch.com/2011/05/21/dcuo-executive-producer-outlines-content-in-game-update-3/</link>
		<comments>http://www.mmocrunch.com/2011/05/21/dcuo-executive-producer-outlines-content-in-game-update-3/#comments</comments>
		<pubDate>Sat, 21 May 2011 05:01:14 +0000</pubDate>
		<dc:creator>Michael Jamias</dc:creator>
				<category><![CDATA[MMORPG News]]></category>
		<category><![CDATA[DCUO]]></category>
		<category><![CDATA[DCUO Game Update 3]]></category>
		<category><![CDATA[DCUO Game Update 4]]></category>
		<category><![CDATA[MegaServer]]></category>
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		<category><![CDATA[MMO News]]></category>
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		<category><![CDATA[SOE]]></category>
		<category><![CDATA[sony online entertainment]]></category>

		<guid isPermaLink="false">http://www.mmocrunch.com/?p=20187</guid>
		<description><![CDATA[Along with its sibling titles from Sony Online Entertainment, DC Universe Online went back online this week and its executive producer Lori Jameson wrote a welcome back post meant to reassure fans that while the “downtime has caused our publish schedule to shift a bit”, development work is chugging along. In the letter, Mr. Jameson [...]]]></description>
			<content:encoded><![CDATA[<p><img class="ngg-singlepic ngg-none" src="http://www.mmocrunch.com/wp-content/gallery/dcuo-header-21-5-11/dcuo-two-face.jpg" alt="dcuo-two-face" /></p>
<p>Along with its sibling titles from Sony Online Entertainment, <em>DC Universe Online</em> went back online this week and its executive producer Lori Jameson wrote a welcome back post meant to reassure fans that while the “downtime has caused our publish schedule to shift a bit”, development work is chugging along.</p>
<p>In the letter, Mr. Jameson rattled off the content coming in the now-delayed <a href="http://www.mmocrunch.com/2011/05/21/dcuo-executive-producer-outlines-content-in-game-update-3" target="_blank">Game Update 3</a>, like the inclusion of an Oolong Island hard mode alert, a tightly tuned Ra’s al Ghul encounter, and a spring brawl between Poison Ivy and Swamp Thing.</p>
<p>Still, the main attraction for Update 3 is the Two-Face-themed duo instance, where the erratic coin-flipper ventures into the sewer lair of The Penguin, setting up what seems to be a four-way free-for-all between heroes, villains and the two crime bosses. Radioactive shapeshifter Clayface also makes a cameo.</p>
<p>Mr. Jameson then teases the new Raid series in Game Update 4 as being set in a “somewhat crystalline location”, a description that brought up the Fortress of Solitude in my mind’s eye. <a href="http://www.dcuniverseonline.com/en/news/archive.vm?id=39&amp;month=current">Read the producer’s letter</a> for the full teaser details, complete with <a href="../../../../../2011/05/18/dc-universe-online-megaserver-details/">MegaServer</a> pimping and all.</p>
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		<title>CardMon Hero and WYD Events for April</title>
		<link>http://www.mmocrunch.com/2011/03/26/cardmon-hero-and-wyd-events-for-april/</link>
		<comments>http://www.mmocrunch.com/2011/03/26/cardmon-hero-and-wyd-events-for-april/#comments</comments>
		<pubDate>Sun, 27 Mar 2011 03:59:18 +0000</pubDate>
		<dc:creator>Michael Jamias</dc:creator>
				<category><![CDATA[MMORPG News]]></category>
		<category><![CDATA[CardMon Hero]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMO News]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[T3Fun]]></category>
		<category><![CDATA[WYD]]></category>

		<guid isPermaLink="false">http://www.mmocrunch.com/?p=18994</guid>
		<description><![CDATA[T3Fun is prepping us for a hectic month of April with special in-game events scheduled for CardMon Hero and WYD. In the card collection MMO Cardmon Hero, it&#8217;s a race to kill monsters in the Trial of Time dungeon challenge or a battle for survival via the gauntlet matches of The Rise of Heroes tournament. [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="ngg-singlepic ngg-center aligncenter" src="http://www.mmocrunch.com/wp-content/gallery/cardmon-hero-header-27-3-11/cardmon-hero-header-cropped.jpg" alt="cardmon-hero-header-cropped" /></p>
<p>T3Fun is prepping us for a hectic month of April with <a href="http://www.mmocrunch.com/2011/03/26/cardmon-hero-and-wyd-events-for-april" target="_blank">special in-game events scheduled for CardMon Hero and WYD</a>.</p>
<p>In the card collection MMO Cardmon Hero, it&#8217;s a race to kill monsters in the Trial of Time dungeon challenge or a battle for survival via the gauntlet matches of The Rise of Heroes tournament. Trivia fans will also get to flex their mind muscles with the GM-hosted pop quizzes with prizes for providing the correct answers.</p>
<p>Meanwhile, over at the 3D fantasy realms of WYD, there&#8217;s a popularity poll and art contest afoot. Players can win prizes when they invite their friends to register for a new account and get voted as the most popular hero in the game. Budding Picassos can also submit stunning illustrations or even screenshots of their character. Easter also brings in the ubiquitous egg hunt event, with festive boxes strewn about the game world ready for the picking.</p>
<p>Keep on checking the official <a href="http://cardmon.t3fun.com/Home/Home.aspx" target="_blank">CardMon Hero</a> and <a href="http://wyd.t3fun.com/index.asp" target="_blank">WYD</a> websites for more info on these community shindigs for the coming month.</p>
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		<title>Vault of Lies Opens in Rappelz Epic 7.2: Dimensions Update</title>
		<link>http://www.mmocrunch.com/2011/03/19/vault-of-lies-opens-in-rappelz-epic-7-2-dimensions-update/</link>
		<comments>http://www.mmocrunch.com/2011/03/19/vault-of-lies-opens-in-rappelz-epic-7-2-dimensions-update/#comments</comments>
		<pubDate>Sun, 20 Mar 2011 01:49:36 +0000</pubDate>
		<dc:creator>Michael Jamias</dc:creator>
				<category><![CDATA[MMORPG News]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMO News]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[Rappelz]]></category>
		<category><![CDATA[Rappelz Epic 7.2: Dimensions]]></category>

		<guid isPermaLink="false">http://www.mmocrunch.com/?p=18877</guid>
		<description><![CDATA[A new rank 6 dungeon called the Vault of Lies will be opening in&#160;Rappelz&#160;as part of its Epic 7.2: Dimensions update, bringing new menaces and allies in the fight against the insidious Church. Fresh armor sets like the Ergon Cratos and Stormguard Suits have been crafted to help players clear this sprawling dungeon. Epic 7.2: [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="ngg-singlepic ngg-center aligncenter" src="http://www.mmocrunch.com/wp-content/gallery/rappelz-header-19-3-11/rappelz-header.jpg" alt="rappelz-header" /></p>
<p>A new rank 6 dungeon called the Vault of Lies will be opening in&nbsp;<a href="http://www.mmocrunch.com/game/rappelz/" class="auto-link" title="Rappelz">Rappelz</a>&nbsp;as part of its <a href="../2011/03/19/vault-of-lies-opens-in-rappelz-epic-7-2-dimensions-update" target="_blank">Epic 7.2: Dimensions update</a>, bringing new menaces and allies in the fight against the insidious Church. Fresh armor sets like the Ergon Cratos and Stormguard Suits have been crafted to help players clear this sprawling dungeon.</p>
<p>Epic 7.2: Dimensions update also introduces the Ice Maiden pet (shown above), a magic attack buffer and mana restorer, which along with the other pets in Rappelz can now be leveled while a player is offline through the Pet Stable System. Learn more about the cool upgrades coming to this free-to-play fantasy MMO such as a new user interface and other at the <a href="http://rappelz.gpotato.com/dimensions/" target="_blank">official Rappelz Dimensions microsite</a>.</p>
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		<title>Create an Ultimate Explorer, Tame Von Leon in Maplestory&#8217;s AfterShock Update</title>
		<link>http://www.mmocrunch.com/2011/03/12/create-an-ultimate-explorer-tame-von-leon-in-maplestorys-aftershock-update/</link>
		<comments>http://www.mmocrunch.com/2011/03/12/create-an-ultimate-explorer-tame-von-leon-in-maplestorys-aftershock-update/#comments</comments>
		<pubDate>Sat, 12 Mar 2011 07:54:19 +0000</pubDate>
		<dc:creator>Michael Jamias</dc:creator>
				<category><![CDATA[MMORPG News]]></category>
		<category><![CDATA[maplestory]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMO News]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[nexon]]></category>

		<guid isPermaLink="false">http://www.mmocrunch.com/?p=18779</guid>
		<description><![CDATA[After treating us to three new classes in the Big Bang update,&#160;MapleStory&#160;is now giving a character unlock reward to dedicated Cygnus Knight players. Once a Cygnus Knight character hits the max level 120, its owner will unlock the Ultimate Explorer which is a new character that can be played immediately at level 50, saving hours [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="ngg-singlepic ngg-center aligncenter" src="http://www.mmocrunch.com/wp-content/gallery/maplestory-header-12-3-11/aftershock-header.jpg" alt="aftershock-header" /></p>
<p>After treating us to three new classes in the Big Bang update,&nbsp;<a href="http://www.mmocrunch.com/game/maplestory/" class="auto-link" title="MapleStory">MapleStory</a>&nbsp;is now giving a character unlock reward to dedicated Cygnus Knight players. Once a Cygnus Knight character hits the max level 120, its owner will unlock the Ultimate Explorer which is a new character that can be played immediately at level 50, saving hours of level grinding. To make the climb to 120 easier for all Cygnus Knights, Nexon has equipped them with new skills like the Empress&#8217; Shout and Empress&#8217; Prayer.</p>
<p>Aside from letting you <a href="http://www.mmocrunch.com/2011/03/12/create-an-ultimate-explorer-tame-von-leon-in-maplestorys-aftershock-update" target="_blank">create your own Ultimate Explorer</a>, the Aftershock Update also improves contribution tracking for guilds and delivers a new boss fight against Black Mage lieutenant Von Leon also known as the Red Lion King. High-level characters will be able to lay siege to his castle, while lowbies will have to settle for Von Leon&#8217;s dangerous pet Ani. The Aftershock update is now live, so start gunning for those Ultimate Explorers now.</p>
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		<title>New Trailer for DCUO Batcave: Inner Sanctum Raid</title>
		<link>http://www.mmocrunch.com/2011/03/02/new-trailer-for-dcuo-batcave-inner-sanctum-raid/</link>
		<comments>http://www.mmocrunch.com/2011/03/02/new-trailer-for-dcuo-batcave-inner-sanctum-raid/#comments</comments>
		<pubDate>Wed, 02 Mar 2011 13:51:45 +0000</pubDate>
		<dc:creator>Michael Jamias</dc:creator>
				<category><![CDATA[MMORPG News]]></category>
		<category><![CDATA[DCUO]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMO News]]></category>
		<category><![CDATA[MMORPG]]></category>

		<guid isPermaLink="false">http://www.mmocrunch.com/?p=18642</guid>
		<description><![CDATA[Bruce Wayne is a man of many secrets, and most of them are stored in his supercomputer in the underground Batcave. Unfortunately, the mad computer system Brother Eye is seeking to use the same supercomputer as a nexus point for sending signals around the world, none of which include updating its Facebook page or sending [...]]]></description>
			<content:encoded><![CDATA[<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="560" height="349" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowFullScreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://www.youtube.com/v/dvUL7z_17ts?fs=1&amp;hl=en_US&amp;rel=0" /><param name="allowfullscreen" value="true" /><embed type="application/x-shockwave-flash" width="560" height="349" src="http://www.youtube.com/v/dvUL7z_17ts?fs=1&amp;hl=en_US&amp;rel=0" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Bruce Wayne is a man of many secrets, and most of them are stored in his supercomputer in the underground Batcave. Unfortunately, the mad computer system Brother Eye is seeking to use the same supercomputer as a nexus point for sending signals around the world, none of which include updating its Facebook page or sending spam e-mail.</p>
<p>No, Brother Eye has a global agenda and <em><a href="http://www.mmocrunch.com/mmorpg-game-list/?game=dc-universe-online" target="_blank">DC Universe Online </a></em>players will have to unplug the dastardly scheme afoot. Sony Online Entertainment has released the new video above, which shows off the hectic encounters to be had in Batcave: Inner Sanctum, the latest group combat raid to be added in the brand new superhero MMO.</p>
<p>The minute-and-a-half trailer reveals the three boss encounters in Batcave: Inner Sanctum. First is ARC, which unleashes knockback whirlwinds and summons powerful adds. Second is Zetta-Drone who likes to spin around and wreak area-wide havoc. And finally Brother Eye who throws a punishing array of laser and eye beam attacks, making the encounter more of a survival fight than the usual tank-and-spank.</p>
<p>Feel free to rewatch the <a href="http://www.mmocrunch.com/2011/03/02/new-trailer-for-dcuo-batcave-inner-sanctum-raid" target="_blank">new trailer for DCUO Batcave: Inner Sanctum raid</a> to get a feel of the action, and maybe even pick up a pro tip or two before your first attempt.</p>
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		<title>EVE Online: Incursion 1.2 Update Deployed</title>
		<link>http://www.mmocrunch.com/2011/02/16/eve-online-incusion-1-2-update-deployed/</link>
		<comments>http://www.mmocrunch.com/2011/02/16/eve-online-incusion-1-2-update-deployed/#comments</comments>
		<pubDate>Wed, 16 Feb 2011 12:03:40 +0000</pubDate>
		<dc:creator>Michael Jamias</dc:creator>
				<category><![CDATA[MMORPG News]]></category>
		<category><![CDATA[CCP]]></category>
		<category><![CDATA[Eve Online]]></category>
		<category><![CDATA[EVE Online Incursion]]></category>
		<category><![CDATA[EVE Online Incursion 1.2]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMO News]]></category>
		<category><![CDATA[MMORPG]]></category>

		<guid isPermaLink="false">http://www.mmocrunch.com/?p=18435</guid>
		<description><![CDATA[Late last year, EVE Online launched the Incursion expansion that introduced a host of new features to its resident space pilots. CCP experimented with staggered releases for Incursion, spreading out its massive content that ranged from a new character creator to the arrival of Sansha&#8217;s Nation, a particularly nasty enemy faction, over two whole months. [...]]]></description>
			<content:encoded><![CDATA[<p style="text-align: center;"><img class="ngg-singlepic ngg-none aligncenter" src="http://www.mmocrunch.com/wp-content/gallery/eve-online-header-16-2-11/header.jpg" alt="header" /></p>
<p>Late last year, <em><a href="http://www.mmocrunch.com/mmorpg-game-list/?game=eve-online" target="_blank">EVE Online</a></em> launched the <a href="../2010/11/30/ccp-launches-eve-online-expansion/" target="_blank">Incursion expansion</a> that introduced a host of new features to its resident space pilots. CCP experimented with staggered releases for Incursion, spreading out its massive content that ranged from a new character creator to the arrival of Sansha&#8217;s Nation, a particularly nasty enemy faction, over two whole months.</p>
<p>This method of smaller but more frequent content releases and updates proved popular among the player base that it was adopted as a new paradigm by CCP. The <a href="http://www.mmocrunch.com/2011/02/16/eve-online-incusion-1-2-update-deployed" target="_blank">new Incursion 1.2 update released toda</a>y continues in this vein, introducing minor but much-appreciated &#8220;quality of life&#8221; improvements.</p>
<p>In broad strokes, Incursion 1.2 smoothed out the kinks of clone usage, removed user interface annoyances like having to open containers before being able to drop items into them, and minor balancing adjustments to Incursions. For the full list of the roughly 20 convenient upgrades that came with Incursion 1.2, read the <a href="http://www.eveonline.com/devblog.asp?a=blog&amp;bid=855&amp;sp_rid=NTE2MTI2MTAxNAS2&amp;sp_mid=36285851" target="_blank">full dev blog notes here</a>.</p>
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		<title>EverQuest II Lore: Lodizal the Divine Turtle and Nipik the Chosen Othmir</title>
		<link>http://www.mmocrunch.com/2011/02/10/everquest-ii-lore-lodizal-the-turtle-and-nipik-the-othmir/</link>
		<comments>http://www.mmocrunch.com/2011/02/10/everquest-ii-lore-lodizal-the-turtle-and-nipik-the-othmir/#comments</comments>
		<pubDate>Thu, 10 Feb 2011 20:11:27 +0000</pubDate>
		<dc:creator>Michael Jamias</dc:creator>
				<category><![CDATA[MMORPG News]]></category>
		<category><![CDATA[Everquest 2]]></category>
		<category><![CDATA[Everquest II news]]></category>
		<category><![CDATA[Lodizal and Nipik]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMO News]]></category>
		<category><![CDATA[MMORPG]]></category>
		<category><![CDATA[SOE]]></category>
		<category><![CDATA[sony online entertainment]]></category>

		<guid isPermaLink="false">http://www.mmocrunch.com/?p=18342</guid>
		<description><![CDATA[EverQuest II just launched its new Destiny of Velious expansion, and the game is proving to have an interesting cast of creature NPCs. Lodizal is a giant ferry turtle that serves as the transport leading to the continent of Velious. More than 600 years old, Lodizal is a native of the frigid Iceclad Ocean and [...]]]></description>
			<content:encoded><![CDATA[<p><img class="ngg-singlepic ngg-none" src="http://www.mmocrunch.com/wp-content/gallery/everquest-ii-header-11-2-11/lodizal-and-nipik.jpg" alt="lodizal-and-nipik" /></p>
<p><a href="http://www.mmocrunch.com/mmorpg-game-list/?game=everquest-ii" target="_blank"><em>EverQuest II</em></a> just launched its new <a href="http://www.mmocrunch.com/2010/08/10/everquest-2-continues-saga-with-destiny-of-velious-expansion/" target="_blank">Destiny of Velious expansion</a>, and the game is proving to have an interesting cast of creature NPCs.</p>
<p>Lodizal is a giant ferry turtle that serves as the transport leading to the continent of Velious. More than 600 years old, Lodizal is a native of the frigid Iceclad Ocean and has been around long enough to witness the turbulent Age of Cataclysms and Age of Turmoil. Plenty have attempted to hunt the legendary turtle probably for his prized meat and impentrable shell, but he remains elusive to captors because of his divine powers handed down by Ocean Lord Prexus himself.</p>
<p>Also standing guard over Lodizal is Nipik, the longest-living Othmir in history. Nipik had fled the Cobalt Scar along with his people after it was devastated by the Rending. In their new home at Velious, Nipik found out that his premonitions of the Rending disaster was given by Prexus, the same god that protected Lodizal. It became clear to the wise Othmir that he was chosen to help Lodizal ferry new adventurers to the shores of Velious according to the wishes of the ocean lord.</p>
<p>In-game, <a href="http://www.mmocrunch.com/2011/02/10/everquest-ii-lore-lodizal-the-turtle-and-nipik-the-othmir" target="_blank">Lodizal and Nipik</a> serve as nifty throwbacks to the original <em>EverQuest</em> game where the turtle served as rare spawn. While players now won&#8217;t be able to wipe on the giant turtle, they can still take screenshots atop his spiked shell like they always did back in the original game. Better yet, have that screenshot framed and placed alongside your <a href="http://eq2.zam.com/wiki/eq2_item:a_Lodizal_plushie" target="_blank">Lodizal plushie displayed in your house or guild hall</a>.</p>
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		<title>Guild Wars 2 Human Page Updates</title>
		<link>http://www.mmocrunch.com/2011/02/10/guild-wars-2-human-page-updates/</link>
		<comments>http://www.mmocrunch.com/2011/02/10/guild-wars-2-human-page-updates/#comments</comments>
		<pubDate>Thu, 10 Feb 2011 17:39:54 +0000</pubDate>
		<dc:creator>Pedro Piñeiro</dc:creator>
				<category><![CDATA[MMORPG News]]></category>
		<category><![CDATA[Arenanet blog]]></category>
		<category><![CDATA[guild wars 2]]></category>
		<category><![CDATA[Guild Wars 2 Humans]]></category>
		<category><![CDATA[Guild Wars 2 news]]></category>
		<category><![CDATA[GW2]]></category>
		<category><![CDATA[GW2 human week]]></category>
		<category><![CDATA[GW2 news]]></category>
		<category><![CDATA[MMO]]></category>
		<category><![CDATA[MMO News]]></category>
		<category><![CDATA[MMORPG]]></category>

		<guid isPermaLink="false">http://www.mmocrunch.com/?p=18292</guid>
		<description><![CDATA[Guild Wars 2 is back with more news, after some time in silence. ArenaNet works hard and thousands of anxious players are waiting for more and more information about this game. Recently, the Guardian class has been presented, bringing a lot of new guesses throughout the whole GW2 community. Now, the devs bring the Human [...]]]></description>
			<content:encoded><![CDATA[<p><img class="ngg-singlepic ngg-none" src="http://www.mmocrunch.com/wp-content/gallery/gw2-human-10-2-11/hero-human.jpg" alt="" /></p>
<p style="text-align: justify;"><em><a href="http://www.mmocrunch.com/mmorpg-game-list/?game=guild-wars-2" target="_blank">Guild Wars 2</a> </em>is back with more news, after some time in silence. ArenaNet works hard and thousands of anxious players are waiting for more and more information about this game. Recently, <a href="http://www.guildwars2.com/en/the-game/professions/guardian/" target="_blank">the Guardian class</a> has been presented, bringing a lot of new guesses throughout the whole <em>GW2</em> community. Now, the devs bring the <a href="http://www.arena.net/blog/oh-the-humanity-human-week-begins" target="_blank">Human Week</a>, specially dedicated to everything related to this race and they have added some <a href="guild-wars-2-human-page-updates" target="_self">updates to the GW2 human page</a>.</p>
<p style="text-align: justify;">Along with the human history, their main city Divinity&#8217;s Reach, the circumstances that humans have to confront and their heritage, a <a href="http://www.guildwars2.com/en/the-game/races/human/" target="_blank">new video presenting Kryta </a>(the last Human homeland) has been added to the blog.</p>
<blockquote><p>The humans of Tyria are an embattled race. Over the past three hundred years, they have lost much of their territory. Old enemies and new races threaten traditional human lands on all sides. Yet the human race survives, defending their remaining lands and maintaining the human spirit as they have for centuries. Their greatest city, Divinity&#8217;s Reach, shines as a beacon of hope for the people of Kryta and beyond&#8211;even those dwelling deep within charr territory. The human legends are indelibly imprinted on the souls of all the races of Tyria, be they friend or foe.</p></blockquote>
<p style="text-align: justify;">It is great that ArenaNet keeps bringing new updates and information about <em>Gw2. </em>This game is one of the most awaited in MMO history and promises to change a lot of holy features we&#8217;re used to. The blog is such a good source of information, where you can read for hours about lots of so interesting topics. If you plan to give GW2 a try when it comes out, you cannot miss this wonderful blog.</p>
<p style="text-align: justify;">Have a look at the last updates and the whole stuff published, during the Human Week. Go to the <a href="http://www.guildwars2.com/en/" target="_blank">official webiste</a> and check it out.</p>
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