October 29th, 2007
Filed under: Opinion |
4 Comments »
Hellgate: London seems to be a pretty typical MMORPG when you look at the game and world. It has all the same elements of an MMORPG like quests, ability to play online, different armor, stats, levels, a number bar for your skills and spells. All very typical of your everyday MMORPG, but does that make […]
October 24th, 2007
Filed under: Opinion |
5 Comments »
There has been much debate about what a MMORPG should be. Should developers do away with level grinding? How about gold and item farming? Include or don’t include PvP? Create a in-game story line or let the players roam free? How should the fighting system work? So I’ve decided to […]
October 23rd, 2007
Filed under: MMORPG News |
No Comments »
A few months ago I was reading my PCGamer, the Starcraft II issue (August), and there was a interesting article by Ultima Online creator Richard Garriott, aka “Lord British”. It was basically about the growth MMORPGs have had over the last decade and […]
October 22nd, 2007
Filed under: MMOCrunch News |
No Comments »
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