
In the past I have been lucky enough to participate in the beta testing for City of Villains and Auto Assault. So when I got a chance to try out the beta of Global Agenda I jumped at it. What I find great about the whole beta testing process is getting a glimpse into a game before the final version gets released to the public. Even thought the game is already out, I haven’t had a chance to go get it yet, so this is my Global Agenda preview of the beta.
The game is set in a futuristic world where you have a choice of 4 archetypes to play with in recon, assault, medic and robotics. Each caters to different types of game play and has their own advantages and disadvantages. Missions are gained from a hub where you join a team of players to either complete a PvE or PvP mission. I was disappointed that there did not seem to be any solo play options. Character customization is initially limited to just changing the look of the face and hair, unlike games like City of Heroes or Villains which offer a wider range of appearance options. Any further changes in appearance comes at a price, from changing the paint color and armor upgrades that can be purchased later.
The archetype you choose to play really depends on your game style. With Assault you get a fair amount of weapon power with a chain gun, heightened armor and health regeneration abilities. While it was fun to blast away at your opponents I found it limiting and nothing that I have not played before. The only time I found the type truly effective was having a medic nearby to keep healing me as I dealt out the damage.
With a medic you are essentially the healer of the party, throwing off heal bombs and firing a gelatinous heal ray at your teammates. Low on offense power, this is great for anyone who likes to be the support member of the party. I found that if the medic is doing his/her job in the mission the chances of keeping a good tight team from constantly having to re-spawn members goes up considerably. Even though every player gets a jetpack, having to make your way back through the mission map to your team can be tiresome.
The recon class uses steath and speed to make it’s mark in the game. Essentially functioning as a scout you can use invisibility mode which looks great on screen but to me was not very useful when I used it. I am sure if I were to get into that type of game play it might be more interesting in later levels, but early on it did not catch my interest.
Of all of the classes I found robotics the most interesting. It offers the most variety of the four classes, offering both offensive and defensive abilities to the team. The ablity to create a shield or auto turret on the fly were fun and gave me something more to do than just shooting the heck out of enemy robots. It is definately a class I would be tempted to play more and see what could be done in higher levels.
Overall the key to playing this game seems to be teamwork. As long as you keep your party in a tight group and each class/archetype does their job the survival rate really remains high. Most times by playing this way you can finish in time with very little re-spawning. While you will do most of your fighting with range weapons, there are melee weapons for each class that seem to be more useful in the Player VS. Player Environment.
In addition to Player Vs. Environment play I also got a chance to try out Player Vs Player mode. In this mode it is basically a free for all in an arena where you just shoot at the enemy color and try and survive. For the most part I kept getting punked by the opposition as soon as I entered the zone. Playing the assault class I found the only way to survive was to find someone else on the same side to team up with on the fly, preferably a medic. While PVP mode has never been my favorite aspect of any MMO, I can see where this part of the game would appeal to some people.
So after trying the beta will I be tempted to pay to play the game, the answer is more than likely yes. Despite some flaws such as getting stuck in the tutorial with a non-functioning jet-pack (which you can skip through thankfully) and very awkward looking leg movements, which I am sure will be solved in the final product. The game works great as a futuristic third-person shooter with some interesting RPG elements and plenty to keep you coming back to it.

My Engineer enters the enemy occupied zone. He scans the horizon at the end of his trusty dragon engraved rifle, looking for any signs of the enemy. Every step through this cursed land taxes his very soul. He can feel the crunch of the dried dirt and sand with his every step, the grenades along his belt jiggling almost as if they are yearning to be thrown at an enemy to fulfill their destiny. Finally the lone engineer spots a full warband attacking a keep. This warband is united under the banner of Order. Order, the word is almost meaningless on the battlefield. Still under this banner we will seek to bring law to the lawless, justice to those that are unjust and in this case the goal is to liberate the keep from the forces of destruction.
I finally resubbed to WarHammer. I have really been interested in what they have been doing in that game. Many career updates, patches and server stability fixes have been put into it. I… love… Warhammer. There I said it. The game is fun, full of excitement, full with fun classes to try. The game shines when it comes to PVP. This game actually has a purpose to PVP, you can level with PVP, and RVR combat. Decent gear is accessible to everyone. You don’t have to run dungeon after dungeon and hope you win a roll, just participate in RVR, and scenarios and you can earn reknown and influence for gear. Finally someone has made a PVP game for causal and hardcore players alike.
Many people play games to escape reality, to hang out with distant friends or just to have fun. These people log in to the game, quest, explore, buy and sell on the AH and in some cases perform a bizarre ritual dance on top of the mailbox. This is the basic way to enjoy the game you play. Every game out there has a greater depth to it. There is a way to traverse the limits of cyberspace and take your game to the next level, to dive deeper into the game.
Just when you thought you had seen everything, defeated every foe and knew your place in Paragon City, a big change is coming your way. NCsoft has announced an Expansion for City of Heroes. This expansion is aptly named
Ok, Listen up, go grab a kid, in this case an orphan, doesn’t matter which one and take them for a trip. It’s time to take these little guys for a tour of Azeroth. Its children’s week in WOW! This is one of my favorite in game holiday events. For the Horde take your character to Ogrimar and visit the orphanage. Speak to the Matron to get yourself a little orphan. This orphan wants to see a few sites in Azeroth. These were the places last year, they might change this time around. If for some reason you play alliance then the orphans want to go here;


Happy 2 year anniversary LOTRO! How time flies, it has been two years since this game has launched. The game has had many changes, updates and one expansion. In order to celebrate this anniversary Turbine is giving all former subscribers a free welcome back period starting April 24 till April 30th. Not only do you get to play about a week for free but you also get a 25% XP bonus for the entire time! This is a great reason to check out some of the new changes to the game as well as taking advantage of the XP bonus.















